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  1. #1
    Player Vandark's Avatar
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    Oct 2011
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    Uldah
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    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Aegis View Post
    The OP would be forcing his own personal tastes upon others without considering them.

    The OP is requesting a change be forced on others regardless of whether or not they want it and is trying to present the case as if there is a popular mandate for it.
    What and the new shape should be forced on everyone who became accustom to the old shape who were loyal to the orrigonal game, while everyone else abandoned it?

    Also you really need to stop the argument that I am forcing this on people, people have the ability to say there view I'm not forcing anything on anyone.

    Quote Originally Posted by Aegis View Post
    I was, if not in support, at least not against the idea of a slider. Everyone could get what they want then. However, a lot of us are happy with the way our characters look. OP is demanding that those of us who aren't unhappy be inconvenienced so that he can be happy.
    This is not true at all your the one making claims that are completely false and making accusations.
    What about my second solution to this Fact,7
    7: Making two optional body shapes at the very least could be enough to satisfy everyone.

    I would not be opposed to ether the complete return of what I feel 1.0 players should be entitled to for previously playing the game and supporting it.

    Or having two body shape options the new and the old in character creation, but it's completely unfair to force old players and expect them to be ok with a change like this.

    Quote Originally Posted by Aegis View Post
    They warned us ahead of 2.0 that a change to the graphics engine would mean our characters would look different than they did in 1.0. The character recreation was so we could change our characters accordingly.
    I believed this would be purely graphics related, they didn't mention anything about what to me just looks like somethings completely gone wrong.

    Quote Originally Posted by Aegis View Post
    They did, OP neglected to mention it. They said characters' backsides were working as intended.
    To my knowledge this was only a comment relating to the idea of a but slider.
    (0)
    Last edited by Vandark; 09-02-2013 at 11:44 PM.

  2. #2
    Player
    BreathlessTao's Avatar
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    Mar 2011
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    Limsa Lominsa
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    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    I agree it's quite a general issue, the overall flatness. Not even female-specific either. Managed to snap this picture during EA, I believe it shows that particular issue off perfectly... poor thing couldn't be flatter if he tried, both in the front and in the back.

    (9)

  3. #3
    Player
    Aegis's Avatar
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    Mar 2011
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    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Vandark View Post
    What and the new shape should be forced on everyone who became accustom to the old shape who were loyal to the orrigonal game, while everyone else abandoned it?

    Oh, you poor martyr. Guess what, I was loyal since day one too. As were many others.


    Quote Originally Posted by Vandark View Post
    I would not be opposed to ether the complete return of what I feel 1.0 players should be entitled to for previously playing the game and supporting it.

    Or having two body shape options the new and the old in character creation, but it's completely unfair to force old players and expect them to be ok with a change like this.

    Ah, there's the E-word. Guess what? I preferred the combat system in 1.0, I should be entitled to play it with that. I preferred that Gryphonskin Harness was usable by three classes in 1.0, I should be entitled to wear it on ARC. I preferred the way they implemented NMs in 1.0. They made a whole lot of changes from 1.0 to 2.0. They have forced hundred of things upon us, of which this is the absolutely least important. We were warned this was going to happen. Fair doesn't enter into it. SE made their design decisions, it's not our place to demand they change them to suit our whims, particularly when it is such a subjective topic.

    What if the people playing don't like the two options on your two option scale? Shouldn't they get a say? Where does it end? At what point does someone not get the backsides they want? Dev team need to draw a line somewhere. This particular line uses the least memory. Remember, every single new permutation of character options adds a few million possible character combinations. By making two options, you have now doubled the current number of character models.

    Quote Originally Posted by Vandark View Post
    So they weren't supposed to look the way they did for 10 years in FFXI and 2years in FF14 1.0?
    So, when the issue of buttocks was brough to their attention in beta and they made a post mentioning them, if this were some oversight, would they not have mentioned it then?
    (3)
    Last edited by Aegis; 09-02-2013 at 11:24 PM.

  4. #4
    Player Vandark's Avatar
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    Oct 2011
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    Uldah
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    Character
    Van Dark
    World
    Masamune
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    Thaumaturge Lv 50
    Quote Originally Posted by Aegis View Post
    snip
    Sure, I think you've had your say.
    From what I gather you wanted the but slider, I don't understand why your against having the old body shape and the new as two options.

    And for the record I preferred the old battle system too but at the very least I would like to play on what looks like my old character. I would also like to ware the gear I like without it looking odd.

    Changing the entire battle system is too much to ask, what I'm asking for is something so small, it's really not much to ask for.

    The fact is I'm not asking for much to be happy, I'd just like my character to represent my old characters appearance.

    Quote Originally Posted by Aegis View Post
    . By making two options, you have now doubled the current number of character models.
    Imagine how many options there would be in a slider.
    You’re against the idea because you don’t like the original body shape?
    If your happy with the current flatness we face now in 2.0 why were you into the idea of a but slider?
    (2)
    Last edited by Vandark; 09-02-2013 at 11:39 PM.

  5. #5
    Player
    Aegis's Avatar
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    Mar 2011
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    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Vandark View Post
    Sure, I think you've had your say.
    From what I gather you wanted the but slider, I don't understand why your against having the old body shape and the new as two options.

    And for the record I preferred the old battle system too but at the very least I would like to play on what looks like my old character. I would also like to ware the gear I like without it looking odd.

    Changing the entire battle system is too much to ask, what I'm asking for is something so small, it's really not much to ask.
    Well, I wasn't against it, but I wouldn't say I was for it, as such. I'm not greatly against having two options either. However, I think the dev team decided against the sliders because it would take up too many resources (inferring because they only said they had no plans to change characters' backsides). Two options would not please either side, however. There will be some few people who will get what they want, a lot will still want much bigger backsides (did you see the butt slider thread? People were showing pics of what looked like thyroid conditions), and a great number would notice no difference. All this taking up dev time and increasing the memory needed to display characters and impacting performance.

    What I am against is your misrepresentation in the original post. You offer a one-sided view of the situation, you use the slider topic to support your case that people want this, but never mention the slider was shot down by SE. You quote only those that post in support of yours while not mentioning that any people are dead set against changes. You use misleading images shot from slightly different angles and at different phases in animation cycles. You misrepresent the number of likes of the slider topic. You imply Yoshi-P is a liar with no evidence to that effect, and you stated that the majority of beta agreed with your opinion when it wasn't even the majority of people who visited your thread (something I see that you have since edited today).

    I short, I disagree with you because you try to spin the facts to make a one-sided argument without acknowledging the impact this will have on others.
    (0)

  6. #6
    Player Vandark's Avatar
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    Oct 2011
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    Uldah
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    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Aegis View Post
    Snip
    -I offer my views of the solution, which btw I have offered multiple suggestions.
    -I have stated many times about the but sliders being turned down
    -I have told you already that I was talking about my thread having most people agreeing with me in relation to my beta topic not the entire community as a whole, as the entire community as a whole had not even seen or read my thread thats not possible.
    -I didn't say Yoshi-P is a lier, I feel like there may be different factors than stated, or perhaps more reasons to his choice that he may not have shared with us.

    I don't see why they can add breast slider but not a lower slider when infact we have even less down there than before and missing space where the rear couldn't possibly conflict with gear.

    -There is plenty of room for improvement in the lower areas of the character model.

    Perhaps you should instead of bashing me constantly think up a solution to this problem yourself?

    Solutions suggested in this topic.

    - Reintroduce the 1.0 body shapes as an adjustible graphics setting ( Toggle on and off, 1.0 body mass), they fit the gear, they look natural and appealing.
    Or
    - Have two options in character creation 1.0 body shape or the slimer/flatter 2.0 body as two choices.

    Both these options seem easier to achieve than adding a slider.
    (1)
    Last edited by Vandark; 09-05-2013 at 05:24 PM.

  7. #7
    Player
    Aegis's Avatar
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    Mar 2011
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    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Vandark View Post
    --I have told you already that I was talking about my thread having most people agreeing with me in relation to my beta topic not the entire community as a whole, as the entire community as a whole had not even seen or read my thread thats not possible.

    Perhaps you should instead of bashing me constantly think up a solution to this problem yourself?
    Can it not be reliably interpreted then, that if 99% of the game playing and beta testing population didn't feel this was enough of an problem to be bothered to log onto the forums and make their own thread or contribute to an existing thread that it really isn't a problem?

    As such, no solution need be sought.

    Can you tell me which of your solutions will make everyone happy? Can you tell me if they introduced a different size it wouldn't annoy more people? Can you tell me for absolutely certain that adding several options it would have absolutely no impact on performance on PS3 or low spec PCs? (If so, can you tell me how you came up with that information?)

    So far, a tiny fragment of a percentage of the population have supported your statement. It's going to need a lot more than that to convince me this is anything other than a waste of dev time and resources.
    (2)

  8. #8
    Player Vandark's Avatar
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    Oct 2011
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    Uldah
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    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Aegis View Post
    Snip
    I don't see why haveing both choices couldn't be enough to please the majority, everyone who misses the old shape could at least select it while others who have now come to like the new shape can stick with that, this could be a good solution.

    It's not a waste of the devs time if it makes for more happy customers and they already have the resources, all they need to do is scale the lower region a little it won't even effect the gear, look at all that space!

    So much of the gear would still fit the orrigonal 1.0 size they may need to make slight adjustments on newly introduced gear but it would be as simple as a slight scale up for those who chose the orrigonal body shape.

    It's much easier than adding a slider which would require ALOT of work.

    Quote Originally Posted by Velo_Vandore View Post
    I am curious to know, for those who oppose the OP's request - do you personally prefer the 1.0 butt, the 2.0 butt or don't mind at all?
    I too would like to know the answer to this, are the people who disagree with wanting the 1.0 back against it because they like the 2.0 butl?
    Also why would anyone be against the idea of both being optional?
    (0)
    Last edited by Vandark; 09-03-2013 at 12:39 AM.