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  1. #9
    Player Vandark's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Lego3400 View Post
    Because cltohes aren't skin tight. Expeically clothes worn in combat, there's alot of padding to keep you safe.
    Like I've said many times about the cloths, they used to connect in 1.0 and they should connect in 2.0 also, the reason they don't isn't because there not supposed to be skin tight, it's because the bottom half of the model has been scaled down in size. Also there is a huge difference between something that is skin tight and something that has large missing space.
    Why defend something which is clearly an error in its creation your just putting a blind eye towards the fact that our character model for the Miquo'te in 2.0 shares the same upper body as the 1.0 model but for some random reason our 2.0 model has thinner legs, thinner hips, thinner rear and all round from every angle it's scaled down. The legs on my character used to have thickness to them now they look like sticks…
    My question to the Dev team would be was this intentional; did they internationally scale down the Female Miquo'te models bottom half of their bodies?
    I think this was a mistake when converting the model to 2.0 and they overlooked it.
    Quote Originally Posted by Gramul View Post
    Have you ever even seen a real body?
    Thing about body’s is they all have body parts and the but is a body part so why doesn’t my character have a but?
    Have youuuu ever seen a real body, did it have a backside, do you know that men don't have hips as large as woman because woman need to give birth?
    So why doesn't my “FEMALE” Character have an ass and hips? Those legs too... there like sticks now compared to what they used to be.
    (1)
    Last edited by Vandark; 09-05-2013 at 05:10 PM.