Op, all I can say is:
People complained about Animation lock and high details.
Op, all I can say is:
People complained about Animation lock and high details.
Small things like this can have a huge impact on the over all experience because it's the character your playing as and the entire experience of the game is played as a single character, the same character that you have to look at for hours on end.
Think of it like this, you don't want to watch a movie if it's an old tape that has lines threw it and fuzzes the whole way threw, same as you wouldn't want to play as a character with an abnormal looking body for hours on end.
Major issues should be addressed first before small things I agree, but I am getting tired of little issues being left behind.
Some of the small issues like this shouldn't have even came to be, I'm surprised that a company like Square Enix managed to botch the body's when they were made with so much care in 1.0.
The character models need some love even if it takes a bit of time to achieve it because right now The body shape just looks like it has been neglected entirely.
Last edited by Vandark; 08-31-2013 at 11:14 AM.
Oh how I so wish they kept the "high details". Still makes me sad to see all that goodness just swished away with 2.0.
Poo on you, SE. It's damn shame.
Well, here's hoping the addition of DX11 improves some things.. although I doubt it will address the OP's concern, which by the way, I completely agree with.
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