Quote Originally Posted by Stiler View Post
Then they need to DRASTICALLY increase the queue load, because I have NEVER been over 200+ in a queue, it's generally always 100 or under and you get in within 30 seconds almost always when you do end u in the queue.

Many mmo's have a queue system that handles THOUSANDS of people and can take 20+ minutes of waiting.
Or they need to revisit their server infrastructure. I suspect that their lobby and login servers may be performing more than just the eponymous operations. Ideally you'd have one lobby server with a similar capacity to that of most social networks. Your login server (one for each world, and I'm ignoring the complexity of multiple nodes here) would be responsible for managing login requests, the queue, and passing a message back to the client to tell it that it is now connected to the game. That's it.