Quote Originally Posted by Nanga View Post
the queue wasn't taken out. It's still there. The queue only shows up when the server is not at capacity
This logic is terrible. The server should only have 2 states: queue or no queue. You should be able to login without queue when the server is under capacity. When the server is at capacity, you should go into a queue to login. There shouldn't be some other state where the server is too full to put you into a queue. Additionally, it doesn't make any sense to put people into a queue when the server is under capacity, other than to handle the requests in sequence, which should take less than a second and not require the joining user see any sign that this is happening. The current queue should appear EVERY time you try to login and are not immediately put into game. The error "server is full, try again later" should only be in the game before a queue is implemented in the game. Anything else makes no sense.