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  1. #11
    Player
    Ayerc's Avatar
    Join Date
    Mar 2011
    Location
    Las Vegas
    Posts
    155
    Character
    Ayerc Atreides
    World
    Balmung
    Main Class
    Pugilist Lv 50
    I'm of the opinion many others have stated in that these stats assist other skills. Not necessarily cross class either. Though it may just be in preparation for the new systems to come, I wonder if +MND has, or more likely will have, an effect on Second Wind, justifying its appearance on the Howling Talons.
    (0)


    Dear S-E,
    Your s#!% has improved, but it's not quite there yet...you might want to see to that.
    Thanks.

  2. #12
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    I wanna know why the stats are weird ;_;
    (0)

  3. #13
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by Arcell View Post
    I'm not sure if anyone's taken a close look at the bonuses given by some of the new NM drops but some of them seem a little strange.

    Let's take Bow of Owls for instance.

    Archer required
    +2 strength, nothing strange there
    +2 piety, why is this here?

    Frostbite

    Gladiator required
    +1 Vit
    +1 Dex
    +1 Piety (?)

    Howling Talons

    Pugilist required
    +2 Dex
    +1 Eva
    +2 Mind (?)

    It was my understanding that mind, int and piety had no effect on damage or accuracy. This leads me to believe either we have no idea what all the stats do or they're changing how stats affect our damage, accuracy, etc...
    idk about anyone elese (didnt bother reading everyone elses posts)

    But mnd for pug... is goooood. (Second Wind)

    Piety for GLD i'd guess would be good to actually bosst the Accuracy of the "Magic" based weapons skills.

    Im not sure about archer thou, i havent played it much but im sure it also have some kinda of Fire-based weaponskill.
    (in wich Piety would be usefull i guess)

    Just because the weaponskill lands & does damage dosent mean the added "Magic" effect will 100% land
    too just cuz you have insane dex. (or well thats just my opinion)
    (0)
    Last edited by Laughlyn; 04-18-2011 at 07:00 PM. Reason: typo

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  4. #14
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Laughlyn View Post
    But mnd for pug... is goooood. (Second Wind)
    I was always told MND didn't do anything for Second Wind. Mind effects healing spells, Second Wind is a skill and as such not affected. I mean I've got decent MND on my Pug and Second Wind is great but all my other stats are also up there.

    Quote Originally Posted by viion View Post
    Its common for SE to do this. It also happens in existing gearz.
    Actually it doesn't happen on existing gear, which is why I found it strange. All previous weapons don't give these kinds of bonuses at all for whatever reason.

    The reasoning as far as Mdef/Mres seems somewhat sound but you can get outright additions for that on all your gear. I guess a slight bit may help, possibly more so after the battle adjustments.
    (0)

  5. #15
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    ummm arc..... wtf is you with your sigs picture... i nearly pulled a "anime side fall of shock: when i saw it XD
    Anyway I still think its also due to cross class ability setting
    (0)

  6. #16
    Player
    Roll's Avatar
    Join Date
    Mar 2011
    Posts
    361
    Character
    Roland Starwind
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    "Mind (MND)
    Reduces damage taken from magic attacks
    Increases maximum MP

    Piety (PIE)
    Reduces chances of your magic attacks being resisted
    Increases your chance of resisting magic attacks of others"

    Taken from:
    http://lodestone.finalfantasyxiv.com...5e1bf4ab725f29

    That should clear things up.
    (2)

  7. #17
    Player
    Ayerc's Avatar
    Join Date
    Mar 2011
    Location
    Las Vegas
    Posts
    155
    Character
    Ayerc Atreides
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Roll View Post
    "Mind (MND) Increases maximum MP
    Although I'll agree about the magic def, it was confirmed awhile ago that stats gained from gear do not increase your HP/MP.
    (0)


    Dear S-E,
    Your s#!% has improved, but it's not quite there yet...you might want to see to that.
    Thanks.

  8. #18
    Player
    AshelyRiot's Avatar
    Join Date
    Mar 2011
    Location
    Grid / Palamecia
    Posts
    93
    Character
    Ashely Riot
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kilta_Firelotus View Post
    ummm arc..... wtf is you with your sigs picture... i nearly pulled a "anime side fall of shock: when i saw it XD
    Anyway I still think its also due to cross class ability setting
    How would you know? Aways have something to say and don't know crap except what u read

    Anyways it's about time they started adding gear with stats like how they had in XI and like some have stated I believe this to be in preparation for new system where your stats might actually make a difference
    (2)

  9. #19
    Player
    AshelyRiot's Avatar
    Join Date
    Mar 2011
    Location
    Grid / Palamecia
    Posts
    93
    Character
    Ashely Riot
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Ayerc View Post
    Although I'll agree about the magic def, it was confirmed awhile ago that stats gained from gear do not increase your HP/MP.
    Sorry just had to quote you cuz i'm in Vegas too^^
    (0)

  10. #20
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    224
    Quote Originally Posted by wind View Post
    If you look at those items they have +5 elemental to them so resistance / dmg (red lotus blade) for example.
    Yes, but I meant the Damage type is not elemental. Which I would think it would.
    (0)
    Did you expect something witty?

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