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  1. #1
    Player
    Validas's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Valatu Aervadd
    World
    Sargatanas
    Main Class
    Marauder Lv 48
    Quote Originally Posted by Aion View Post
    I just wish Battle Regimen will adopted Tech System from Chrono Trigger when executed.... Fire II + Circle Slash = Flame Circle, etc
    Now there's an idea!
    (0)
    Can We Get a toggle for that toggle?
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  2. #2
    Its ok when used in a group of people that are used to playing together. But its too aggravating to use in a pick up group.
    (0)

  3. #3
    Player
    Ranka's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    130
    Character
    Pascal Graces
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Keep battle regimen, its not that people do not use them cause they do not want to, its because they do not know how to. For NM and harder leve's battle regimens are very helpful. This is not FFXI, try something new. If you do not like like it that is fine, but it is a very productive system if you know how to use it correctly.
    (0)


    It is not the quantity of friends you have that determines your worth, its the quality of friends that does.

  4. #4
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Guys you really don't know what you're saying.

    The battle regimen system is something really easy to do, but really hard to understand.
    I can't say much or my linkshell leader will kick me (physically >.>) but after coming to understand it well me and my linkshell killed the Great Buffalo (roaming one) in 7 minutes.
    There're just so many things hidden thet when you understand how to use it you'll never want to switch back to skillchain system.
    (0)
    Last edited by Alcide; 03-09-2011 at 01:56 AM.

  5. #5
    Player
    Bethor's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    199
    Character
    Bethor Bismarck
    World
    Shiva
    Main Class
    Archer Lv 50
    Yeah what the other's said. There need to be an assigned "BR-Leader" and once that's figured out it's rather easy. But still time consuming.
    Imagine you have 5 player's in the group who want to participate in the BR.

    1st Person - BR-Leader - I'd say it takes around 3-5 sec to set it up. Switch to BR Mode -> Choose Skill -> wait for others
    2nd Person - Activate BR -> Choose Skill -> wait for others
    .
    .
    etc.

    Next time I'm playing with my friend we'll deal around with it I guess. The only downside of it, is the lost time while waiting on others to activate stuff. But I guess SE will somehow fix that. It shouldn't be too hard to implement a way of saving up some certain stamina value so you can keep doing other actions.

    Still no update notes :< meeeehhh I want new patches/updates.. NOW XD
    (0)

    Seriously Why?

  6. #6
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Battle regiments can be very very powerful i have seen tp and magical attacks peg up in the 1900 range and a good rotation of brs can make mincemeat out of the most deadly opponents. that being said there are things that could be improved with them. they are a bit clunky to set up. a player participating in a br is taken out of battle until it is initiated.
    i also have a couple of personal gripes. there are no special animations that are triggered once a br is performed correctly. and i cant mouse over the debuff icon given to the mob to see the effects
    (0)

  7. #7
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    I didn't debate that BR aren't powerful. They just aren't intuitive or confortable to use

    The best way to turn a little used feature into a popular feature, is to make it intuitive and accessible. Skillchains were intuitive and accessible, Battle Regimes, quite evidently, are not.
    (0)

  8. #8
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Abriael View Post
    I didn't debate that BR aren't powerful. They just aren't intuitive or confortable to use

    The best way to turn a little used feature into a popular feature, is to make it intuitive and accessible. Skillchains were intuitive and accessible, Battle Regimes, quite evidently, are not.

    I agree with you, BR system is AMAZING, the only problem is that a few people actually know how to do them (in my server i guess there are only 2 linkshells able to perform them well and both of the leaders would sell their moms before telling anybody their secrets).
    (0)

  9. #9
    Player

    Join Date
    Mar 2011
    Posts
    103
    There is a reason why people don't use it, either way I'm ok with both but I prefer Skillchains.
    (0)

  10. #10
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    I have tried using the battle regiment system, but like so many others end up getting locked into it and can't get out, and no one else does anything, so I end up being stuck until the end of battle. After that, i don't use them anymore, and it's rare that I find someone who does.

    Can't say that I want skill chains, but I did enjoy when I found one how exciting it was.
    (0)
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