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carefull you'll get the ffxi haters banging down your door lol... i agree ws chains would be a great addition to this game... come assclowns rain the "you just want a ffxi-2 game" on me i dont give a f... take a hard look at this game it needs to seek some advise from big bro. this car has brought a new coat of shiny paint to the race, but big bro had what it took to win under the hood..While I tried hard to use and enjoy Battle Regimes, I find their implementation rather convoluted and cumbersome. The level of steps required is too high, and in the end lag doesn't help.
I would suggest bringing back skillchains from FFXI.
Mind you, I'm not one of those that advocates turning FFXIV into FFXI-2, but when you make a sequel porting over certain staples of the previous game isn't a bad thing, is it?
I think skillchains are one of those staples.
Their usage and execution was much more intuitive and immediate than Battle Regimes, they didn't require additional cumbersome steps, and they simply were the best balance possible between fun, simplicity and complexity.
What's the cumbersomeness? You stack attacks and you are sure the right sequence will be executed. Maybe they should add the possibility to skillchain "on the fly", but apart from that the actual system is not that bad except for some minor issues: sometimes BR can't be started by a player and someone else has to, magic should be displayed in place somehow marked as "not ready" till the cast is over and if a skill is in the list should always be performed (sometimes skill are added too late and they won't stack even tho they are in the list).carefull you'll get the ffxi haters banging down your door lol... i agree ws chains would be a great addition to this game... come assclowns rain the "you just want a ffxi-2 game" on me i dont give a f... take a hard look at this game it needs to seek some advise from big bro. this car has brought a new coat of shiny paint to the race, but big bro had what it took to win under the hood..
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