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  1. 03-13-2011 05:16 AM

  2. #2
    Player

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    Mar 2011
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    Mount Gagazet
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    318
    Instead of fighting over this, list some alternatives that we could use. Ways that would help the BR system become a better system. No point in smashing each other over a game. Drop your spite for one another and give the development team something to work with.
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  3. #3
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    Mar 2011
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    I personally wouldn't mind an upgraded skill chain/magic bust system. By upgraded I mean combine the elemental affinities/timing aspects of the old SC/MB system and then add in the debuffs/massive damage from the BR system.

    Or something similar to the system described in this thread would also work well I think.
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  4. #4
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    Mar 2011
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    So, I've been doing BR a lot more in parties after I hit 40+ (to speed up kill speed). We basically have just been throwing any WS in and closing with the elemental weakness of the mob we are fighting.

    All these posts about how you're doing it wrong if you're just throwing any random skills in make me wonder if there are specific WS that work better together (like SC in XI). Is that the case? Does someone have a good guide to this information? Is there any indication if you have done a good combination of skills vs. a lackluster one (other than the damage number you see at the end)?

    Generally on Gladiator I just use Luminous Spire to lower magic defense on the mob (assuming that it will help the damage of the nuke that closes the BR). I also try to go first in the BR if I can because GLA does less damage than DD jobs.
    (0)

  5. #5
    Player
    Alcide's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by moatcarp View Post
    So, I've been doing BR a lot more in parties after I hit 40+ (to speed up kill speed). We basically have just been throwing any WS in and closing with the elemental weakness of the mob we are fighting.

    All these posts about how you're doing it wrong if you're just throwing any random skills in make me wonder if there are specific WS that work better together (like SC in XI). Is that the case? Does someone have a good guide to this information? Is there any indication if you have done a good combination of skills vs. a lackluster one (other than the damage number you see at the end)?

    Generally on Gladiator I just use Luminous Spire to lower magic defense on the mob (assuming that it will help the damage of the nuke that closes the BR). I also try to go first in the BR if I can because GLA does less damage than DD jobs.
    You won't find any guide, because every LS is pretty jealous of their tactics, also because SE gave really few hints about BR, you just have to grab some friends and test while grinding
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  6. #6
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    Mar 2011
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    Quote Originally Posted by Alcide View Post
    You won't find any guide, because every LS is pretty jealous of their tactics, also because SE gave really few hints about BR, you just have to grab some friends and test while grinding
    Maybe that's why so many people in the thread think BR are crap then. In XI everyone used printed out WS charts to know which abilities to use.
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  7. #7
    Player
    MysteryG's Avatar
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    Mar 2011
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    Gridania
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    43
    Character
    Vehrune Wolfram
    World
    Hyperion
    Main Class
    Conjurer Lv 30
    I'll admit, BR's are something I don't properly understand just yet, so please refrain from flaming the bejezus out of me.

    I really really enjoyed skillchains in FFXI. I think this is mostly because it took some real planning and timing to properly execute, and you couldn't always just mash together whatever abilities you had. From what I've seen so far with the current getup is that this just isn't as rewarding or fun to execute. I don't want an automated system because I like being engaged in the timing and execution of a fight. As a reminder, these are just my perceptions after a few months of playing.
    (0)
    "Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." (G. K. Chesterton)

  8. #8
    Player

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    Mar 2011
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    Mount Gagazet
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    Yeah. I don't mind BR just wish it was more engaging than picking my ability and waiting. I do not see how you, Alcide, are basically saying, "Well. If you're good enough, you don't have to wait." over the problem everyone is facing over being locked out until the BR is completed. What about those who aren't, "Good enough?" I don't see a problem with an auto-attack feature implemented back while you wait for the BR. To tell you the truth, I completely hate the action bar....It doesn't seem like a FF game in my book.....More like WoW or Aion and etc.

    Again this is not a post about bashing BR, just something that'll hopefully make EVERYONE enjoy it rather than a simple few who test it for hours upon hours.
    (0)

  9. #9
    Player

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    Mar 2011
    Location
    Uldah
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    88
    BR definitely have the potential to be better and achieve more than skillchains/magic bursts. Against NM's they really shine. You can be using BR's constantly for a much easier fight.

    If they are still considering auto-attack, it might be a big improvement to be able to stick on auto-attack whilst your WS is stacked in a BR.

    Also, as a mage I'd love the ability to throw a cure out when in a BR too
    (0)

  10. #10
    Player

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    Mar 2011
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    The point here is that SE didn't explain how BRs work. It is true, those are mostly trash till r40 (tho def down is a good friend), but it doesn't mean they have no point. In ff11 grind party we used to have fights that could last 1 minute against tough mobs. We don't get this here, fights usually last some seconds and there is no way skillchains are going to be useful. If you miss the old skillchains it is not because those aren't in game, because the battle regimens are the same thing. Ok, there is no animation, but skills in br get boosted in damage. Against a NM they make the difference. Obviously I'm not giving away more things I know about this (Alcide will in time, I'm sure), but there is way more than just queuing skills for an added damage. Search unofficial forums and you will find out many things. If you are on Lindblum come and watch Delirium or Fairytale taking down a NM, there is much you can understand. We discovered pretty much all we know by ourselves, doing experiments and it is the same exact way people found out skillchains in ff11. And it's not that we are too selfish to give out informations. SE can, but didn't until now. Remember Absolute Virtue. They want us to find out how things work.

    Just a hint. We call every BR on teamspeak. People must be ready to enter. Leader calls, let's assume 1 second for each person to enter (sometimes less) and you get your BR full in 8 seconds.

    Bribe me...
    (0)

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