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  1. #1
    Player
    Tanoshii's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    63
    Character
    Tanoshii Britannia
    World
    Behemoth
    Main Class
    Gladiator Lv 55

    Certain abilities should be off the GCD

    Specifically things like Shield Swipe and Haymaker. Due to the long GCD, sometimes these are already unable if you catch them too late, or you might end up dropping your combo.

    The only downside I see to them being off the GCD is people might macro them with other abilities, but even then that might be better than it is now. None of this might even matter at 50, but its just something that has annoyed me.
    (7)

  2. #2
    Player
    Raansu's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    90
    Character
    Raansu Il
    World
    Gilgamesh
    Main Class
    Marauder Lv 19
    Quote Originally Posted by Tanoshii View Post
    Specifically things like Shield Swipe and Haymaker. Due to the long GCD, sometimes these are already unable if you catch them too late, or you might end up dropping your combo.

    The only downside I see to them being off the GCD is people might macro them with other abilities, but even then that might be better than it is now. None of this might even matter at 50, but its just something that has annoyed me.
    Ya thanks to the ridiculously long GCD I almost never use shield bash. Something like that should 100% be off the GCD and have a CD of its own added to it. Of course these problems in general could be solved if the damn GCD wasn't so fucking long. I love everything about this game so far except how ridiculously long the GCD is...I'm almost tempted to switch to thm and make a BLM just so I don't have to stare at my character doing nothing for 2.5s since the cast time takes up the entire GCD.
    (4)

  3. #3
    Player
    Maplekoya's Avatar
    Join Date
    Mar 2013
    Posts
    49
    Character
    Candy Color
    World
    Durandal
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Raansu View Post
    Ya thanks to the ridiculously long GCD I almost never use shield bash. Something like that should 100% be off the GCD and have a CD of its own added to it. Of course these problems in general could be solved if the damn GCD wasn't so fucking long. I love everything about this game so far except how ridiculously long the GCD is...I'm almost tempted to switch to thm and make a BLM just so I don't have to stare at my character doing nothing for 2.5s since the cast time takes up the entire GCD.
    Yea which is why I have to be careful not to go trigger happy so that Shield Bash is usable when I need it. My Paladin is still lvl 40 so I'm not sure if hate is this easy to hold end game as well.
    (2)

  4. #4
    Player
    Jahaudant's Avatar
    Join Date
    Aug 2013
    Posts
    315
    Character
    Jahaudant Rivea
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Shield Bash and Shield Swipe particularly should be off GCD and given their own (longer) cool down timers.
    (4)

  5. #5
    Player
    Thosinskylt's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Thosinskylt Wargsyn
    World
    Ultros
    Main Class
    Gladiator Lv 30
    Just tossing in my support, especially on Shield Bash and Shield Swipe.
    (1)

  6. #6
    Player
    Shipa's Avatar
    Join Date
    Aug 2013
    Posts
    21
    Character
    Shipa Leyfled
    World
    Odin
    Main Class
    Gladiator Lv 50
    I agree with this! I really don't see the point in having everything on the GCD. 1 or 2 skills that we use on reaction should be put off the GCD.
    (1)

  7. #7
    Player
    Junk4Brains's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Brahgo Murre
    World
    Goblin
    Main Class
    Armorer Lv 50
    I think everything is fine. Shield Bash, is not... I repeat... IS NOT... an interruption skill. Yes it CAN function as one but it is FAR more effective as a mitigation tool. Just about every class has a means to stun/interrupt. PLD's strength is slowing down the pace and this is a tool that functions towards that strength. I see it as more of a active tool than a reactive one to be spamming to stop every single skill attack.

    With Shield Swipe/Haymaker, they don't need to be off the GCD but I would like to see their windows lengthened by 1-3 seconds. But that really isn't a necessity... it is fine as it. Sure it takes some effort to coordinate and sometimes you just plain miss out but really I think some things in this game SHOULD take effort. Yeah it would be 'EASIER' if they changed the skills but easier is not always better. They way they are now, all you have to do is focus a little (which can be hard because as a tank you have to watch so much... watch your heal, your pt's health, the enemy's health/skills, the ground for AOE effects, etc. so focusing on your hotbar in this mix of all this is not always a luxury you have.) but it's all a trade off. I mean c'mon they are 40tp skills well generous potency and additional effects... they should take some effort/focus to use and not just become a derp skill.
    (1)

  8. #8
    Player
    Jahaudant's Avatar
    Join Date
    Aug 2013
    Posts
    315
    Character
    Jahaudant Rivea
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Junk4Brains View Post
    I see it as more of a active tool than a reactive one to be spamming to stop every single skill attack.
    You can spam shield bash right now as much as you want. If it was off GCD and given its own cooldown (say 30 seconds) the skill itself becomes far more of a commodity in that a great tank will learn exactly what they need to use it on and when. This adds depth IMO.
    (2)
    Last edited by Jahaudant; 08-29-2013 at 11:49 PM.

  9. #9
    Player
    Raansu's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    90
    Character
    Raansu Il
    World
    Gilgamesh
    Main Class
    Marauder Lv 19
    Quote Originally Posted by Junk4Brains View Post
    I think everything is fine. Shield Bash, is not... I repeat... IS NOT... an interruption skill. Yes it CAN function as one but it is FAR more effective as a mitigation tool. Just about every class has a means to stun/interrupt. PLD's strength is slowing down the pace and this is a tool that functions towards that strength. I see it as more of a active tool than a reactive one to be spamming to stop every single skill attack.

    With Shield Swipe/Haymaker, they don't need to be off the GCD but I would like to see their windows lengthened by 1-3 seconds. But that really isn't a necessity... it is fine as it. Sure it takes some effort to coordinate and sometimes you just plain miss out but really I think some things in this game SHOULD take effort. Yeah it would be 'EASIER' if they changed the skills but easier is not always better. They way they are now, all you have to do is focus a little (which can be hard because as a tank you have to watch so much... watch your heal, your pt's health, the enemy's health/skills, the ground for AOE effects, etc. so focusing on your hotbar in this mix of all this is not always a luxury you have.) but it's all a trade off. I mean c'mon they are 40tp skills well generous potency and additional effects... they should take some effort/focus to use and not just become a derp skill.
    Shield bash was clearly designed to be ab interrupt skill. It serves no other function outside of that. It's damage is relatively low, its stun is short, it doesn't increase enmity (well it does, cuz damage, but not in the sense of being an actual threat building attack like other abilities...you know what I mean -_-) and it costs more than shield lob. Abilities like this should have their own CD and be useable during the GCD. In fact, many abilities should function in such a way. As of right now the abilities purpose is limited due to priority going to other abilities thanks to the GCD being WAY to long and the fact that practically everything is tied to the GCD. Adding logical choices to abilities creates real depth to a fight. Currently, as much as I am enjoying this game, simple things like this in the battle mechanics I find both boring and extremely frustrating. Simple improvements like adding logical decisions to abilities could go a long way in making things like shield bash more useful and would add more depth to the fights than people would give credit for.

    Quote Originally Posted by Jahaudant View Post
    You can spam shield bash right now as much as you want. If it was off GCD and given its own cooldown (say 30 seconds) the skill itself becomes far more of a commodity in that a great tank will learn exactly what they need to use it on and when. This adds depth IMO.
    Exactly.
    (1)
    Last edited by Raansu; 08-30-2013 at 03:11 AM.

  10. #10
    Player
    n1MB1s's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    44
    Character
    Nimbis Derecho
    World
    Cactuar
    Main Class
    Paladin Lv 60
    I am personally and advocate of the beta discussion of cool downs being divided by trait or "appendage".

    Main Hand Abilities (Halone, Fast, etc)
    Off Hand Abilities (Slam, Slash, etc)
    Class Abilities (Rampart, Conva, etc)
    Taunt/Provoke

    All of these areas can share the CD with the abilities in that school but are separate from the other schools CD.
    (3)
    "I am the future -- I am metaphor for war..."
    Climhazzard <hZd> -- Zalera Server

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