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  1. #51
    Player
    Evenstar's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Evenstar Wanderlust
    World
    Phoenix
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Abriael View Post
    I'm still waiting to hear what was so incredibly *difficult* in FFXI
    Nothing. FFXI is not difficult at all, it is just time consuming. Everything you do takes lots of time, not the fun kind of time also .... I seriously do not get what the fun is of staring at your screen for 3 hours and then losing a HNM claim to some random Japanese player with great latency (or a bot). That doesn't make you hardcore, just retarded.

    I am fine with getting instanced hard HNM fights, Dyanmis kind of stuff and so on. It was challenging, but everyone with some kind of brain and skill could do those, it was not rocket science you know.
    (2)

  2. #52
    Player
    Shelia's Avatar
    Join Date
    Mar 2011
    Posts
    160
    Character
    Yarentai Horo
    World
    Exodus
    Main Class
    Red Mage Lv 67
    I hope you guys get it so you all stop griping about it and I don't have to deal with you whining while I play my game.

    Seriously, the game didn't tank because it was casual. The game tanked because it was a freaking BAD GAME.

    I'm trying my hardest to be polite. Really. It takes all I have to not completely rage at this post in full.
    (3)
    ☆ space trash ☆

  3. #53
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    All what you need is to kill all the 20 new NM with a rank 20-25 party. I think this should be hardcore enough.
    Or wait until there are the 8 man dungeons ingame.
    (1)

  4. #54
    Player
    AarosLunos's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Aaros Lunos
    World
    Hyperion
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Zenaku View Post
    to tell you the true the only Whiny is from you causal players not wanting to meet a middle ground with us. You all being like lil kids wanting everything your way just because you the main player base. same goes with hardcore players.
    You are the vocal minority. A very rude, loud, and boisterous, minority. There is no reason to meet in the middle, because a VAST marjority of the population doesn't want to deal with 24 hour pop timers with extremely low drop rates. I've been there and if that is your definition of 'fun' then you are wrong.

    Quote Originally Posted by Zenaku View Post
    Stop being rude no one is whiny if anything everyone on here been b?????? sense release of this forums everything on this is whiny. Even the JP are whiny about casual and having there own world and this game is to easy and there noting much to it. Even The DU are i read few post from others it may not be as much as the NA but it's pretty much everywhere.
    Expecting the majority of players to bend to the 'wants' of an extreme minority is rude. It is also displays how petulant and whiny the supposed 'hardcore' community is. The only thing the 'hardcore' community enjoys is bragging about their 'achievements' if you can call it that. Bragging over virtual items in a video game is pretty pathetic and childish if you ask me.

    I've read through the JP forums. A vast majority were supportive of the international servers. There is of course the small 'hardcore' minority like there are in the NA community. They are equally whinny. It shows that petulant 'hardcore' children know no international limits.

    Quote Originally Posted by Zenaku View Post
    So enough with the b???? it make no sense fighting over a matter that yoshi said he going to do 4man= causal 8 main = hardcore he even adding raids and dungeons for both so matter what hardcore and casual so shut up about this problem we getting what we ask one way or other for both causal and hardcore.
    Take your own advise maybe? If you are going to argue for a cause, at least be consistent in your argument.
    (4)

  5. #55
    Player

    Join Date
    Mar 2011
    Posts
    837
    I'm sorry.

    It's just that everything suggested in the OP is such a f**king joke.


    I SINCERELY doubt that requiring a minimal monthly payment of $13 a month just to walk across a desert to kill a somewhat larger animal will succeed in bringing in a remotely feasible number of players needed to keep the game functioning.
    (1)
    Last edited by Verecund; 04-17-2011 at 06:10 AM.

  6. #56
    Player

    Join Date
    Mar 2011
    Posts
    967
    I think they should make a hardcore only forum so all the hardcores could go there and measure Epeens and talk about the good ole ffxi days.
    (9)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  7. #57
    Player
    Petori's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Livi Fi
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Argh.. you really think that most of the people left because FFXIV is not hardcore enough? Seriously come on.

    They left because there was simply nothing else to do except leves, grind, craft or gather. That daily loop combined with unstable client, lag, UI problems, performance problems etc. was the reason most of the players left. Also many people said that even though FFXIV tried to be casual, it wasn't.
    (2)

  8. #58
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Cairdeas View Post
    My Token Idea does.
    It needs some refinement but basically All High Level NM's drop Tokens to any participant. Tokens can be used to pay off some NPC goblins in Player towns for features SE adds at their leisure including Storage, Gambling for new items only obtainable through the Goblins, and even things like a Barbershop. I bet goblins are great at cutting hair.

    It doesn't Scream Casual or Hardcore, its a middle ground. You have to level up to participate in the fight (Time spent playing), You have to participate in the fight (Skill), and the fights that drop tokens will all be challenging and require tactics (Challenge.)
    The idea you have is basically what WoW does with its badges, I agree its a fair system, you have to put the effort in to get the currency and you can then spend it as you wish.

    Of course hardcore don't like to think casuals have the same right to gear as them so you will never convince them its a good idea.
    (1)

  9. #59
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Argh View Post
    You whiners are forgeting that this is on another server that does not affect your game at all.
    Actually this is a whine thread, so the "whiners" aren't the ones responding to it. You've already been told multiple times how and why it would affect everyone's game. Just ignoring it and going on on your parade doesn't make it less true.

    Quote Originally Posted by Zenaku View Post
    where did you get that from i don't think it's that hard to add causal and hardcore stuff it's not about how much time it take to do something it how hard it is to do within a time range. 30min event could be fun and somewhat hard that both causal and hardcore can enjoy.
    You've got it quite wrong. "casual" and "hardcore" have absolutely nothing to do with difficulty or skill. A "casual" gamer is simply someone that doesn't have enough time to be subject of endless grinds and timesink. A "hardcore" gamer is simply someone that has a lot of time on his hands to dedicate to gaming.

    I've seen no one, between the casual gamers posting around here, that's asking for all the content to be easy (or even a large part of it). Casuals want (and deserve,since they paid as much as the hardcore for the same contents) content to be *accessible* without having to spend a large part of their limited play time getting *bored to death* waiting and doing extremely repeatitive tasks that serve only as an artificial timesink.
    "accessible" and "easy" are two completely different pairs of sleeves.

    By the way, you may want to review your concept of "rude", because you use it a lot, and I don't think it means what you think it means. Disagreeing with you doesn't imply any rudeness in itself.

    In any case this thread is moot, the whole idea is, in practice, completely lopsided, and no development team that's already on a race against time would ever consider it.
    (6)

  10. #60
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    I don't think a single review of this game said things were easy. But if you think easy content is one and the same as content that doesn't take long to finish and/or get to, I've got a bridge to sell you.
    (1)

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