Quote Originally Posted by Cairdeas View Post
My Token Idea does.
It needs some refinement but basically All High Level NM's drop Tokens to any participant. Tokens can be used to pay off some NPC goblins in Player towns for features SE adds at their leisure including Storage, Gambling for new items only obtainable through the Goblins, and even things like a Barbershop. I bet goblins are great at cutting hair.

It doesn't Scream Casual or Hardcore, its a middle ground. You have to level up to participate in the fight (Time spent playing), You have to participate in the fight (Skill), and the fights that drop tokens will all be challenging and require tactics (Challenge.)
The idea you have is basically what WoW does with its badges, I agree its a fair system, you have to put the effort in to get the currency and you can then spend it as you wish.

Of course hardcore don't like to think casuals have the same right to gear as them so you will never convince them its a good idea.