Page 1 of 2 1 2 LastLast
Results 1 to 10 of 153

Hybrid View

  1. #1
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Visch View Post
    Game would still be easier than XI lol.
    I'm still waiting to hear what was so incredibly *difficult* in FFXI
    (1)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Abriael View Post
    I'm still waiting to hear what was so incredibly *difficult* in FFXI
    well.. fighting for claim against bot was certainly incredibly difficult.... other than that, not much i can think of
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    114
    I said not to post if you disagree. What is wrong with you all? Its not like it will affect any of you or that it slows down development. Its just a few simple changes. Will probably take a programmer one day to code.
    (0)

  4. #4
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Argh View Post
    I said not to post if you disagree. What is wrong with you all? Its not like it will affect any of you or that it slows down development.
    Unfortunately for you, you can't dictate who posts in a thread or not. Sorry about that. People in a forum will disagree with what you say, and they have full rights to express it, no matter how much you dislike it or how much you're trying to artificially convince the devs that everyone likes your idea (not that they'd fall for it, considering that it's entirely unrealistic to even consider it).

    Its just a few simple changes. Will probably take a programmer one day to code.
    Also, your oversimplified idea of game development doesn't help. When you create a different ruleset you need different code, no matter how simple the change, you still change the conditions in which the rules need to operate, and this means that every patch needs to be adapted to the new ruleset and need to be TESTED in it. Which will undoubtly slow down development and patching for everyone.

    Quote Originally Posted by Zenaku View Post
    to tell you the true the only Whiny is from you causal players not wanting to meet a middle ground with us. You all being like lil kids wanting everything your way just because you the main player base. same goes with hardcore players.
    Your idea of "middle ground" is removing or drastically reducing accessibility of content to people that don't belong to your niche. That's not real middle ground. It's having a developer develop content only for the sake of a small niche.
    Developing content accessible to everyone is the middle ground (and the only option considering the state of the game content-wise). Unfortunately some can't seem to be able to adapt to it.
    (8)
    Last edited by Abriael; 04-17-2011 at 02:36 AM.

  5. #5
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Abriael View Post
    Unfortunately for you, you can't dictate who posts in a thread or not. Sorry about that. People in a forum will disagree with what you say, and they have full rights to express it, no matter how much you dislike it or how much you're trying to artificially convince the devs that everyone likes your idea (not that they'd fall for it, considering that it's entirely unrealistic to even consider it).



    Also, your oversimplified idea of game development doesn't help. When you create a different ruleset you need different code, no matter how simple the change, you still change the conditions in which the rules need to operate, and this means that every patch needs to be adapted to the new ruleset and need to be TESTED in it. Which will undoubtly slow down development and patching for everyone.



    Your idea of "middle ground" is removing or drastically reducing accessibility of content to people that don't belong to your niche. That's not real middle ground. It's having a developer develop content only for the sake of a small niche.
    Developing content accessible to everyone is the middle ground (and the only option considering the state of the game content-wise). Unfortunately some can't seem to be able to adapt to it.
    where did you get that from i don't think it's that hard to add causal and hardcore stuff it's not about how much time it take to do something it how hard it is to do within a time range. 30min event could be fun and somewhat hard that both causal and hardcore can enjoy.

    So if you saying they should only make stuff for casual just because there more players for it that very sad and rude. Yoshi oh ready said he be making two system 4man and 8man causal and hardcore he even said they going to add quests that would be chain quest and would take some time to do. So at the end they be something for both casual and hardcore.I'll am saying let's meet somewhere in the middle or this just be a endless dumb war.

    Top of that if its so so casual even the casual players would end up quiting this game. WoW raids take at least 3-6hours to do even the small dungeons take about 30+mins it's up to which would you do there a few long onces and this is a game which is sold as casual.

    by all means if i got what you said wrong let me know but as things are yoshi answer my question about the way this game is going. Now it's time to see if he really does it.
    (0)

  6. #6
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Argh View Post
    I said not to post if you disagree. What is wrong with you all? Its not like it will affect any of you or that it slows down development. Its just a few simple changes. Will probably take a programmer one day to code.
    This is General Discussion, we're going to discuss things. It would most certainly have an effect on development as they have to balance all content for both servers, thus doubling the work load. You apparently have absolutely no idea how game development works and how much time even the small things take.
    (2)

  7. #7
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Abriael View Post
    I'm still waiting to hear what was so incredibly *difficult* in FFXI
    Keeping focus camping Fafnir.
    (1)

  8. #8
    Player
    Join Date
    Mar 2011
    Posts
    588
    Quote Originally Posted by Corrderio View Post
    Keeping focus camping Fafnir.
    Keeping focus for 30 seconds was hard for you?
    (0)

  9. #9
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Visch View Post
    Keeping focus for 30 seconds was hard for you?
    Then if it doesn't spawn? By the time the next window is up I'm already interested in something else saying to myself "screw it".
    (0)

  10. #10
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Visch View Post
    Keeping focus for 30 seconds was hard for you?
    It was either that or AFK 25 minutes, come back, kill flies, spam fastest ability, AFK for 25.

    I'm really hoping fights like that aren't added again. The actual fight was fine but spending hours on end camping was boring as hell.
    (1)

Page 1 of 2 1 2 LastLast