Mods have erased like four of my threads and suspended my account just as often. I think mods are quite active, myself.
A Majority of problems on these forums result from people misunderstanding posts, and being wayyyyy too sensitive.
An evolution of Final Fantasy XI does not mean a clone of Final Fantasy XI... I feel that FFXIV's progression is an evolution from FFXI i just think they are going from one end of the extreme to the other.
I want my difficult missions back! when i first did the rank 3 mission shortly after the game released, i remembered thinking damn that was epic! I have yet to have an epic encounter in FFXIV![]()
That's terrible advice LOL. Developers should pretend that no other games exist and then develop their dreams from there, only looking to other games as pragmatists to see how certain things were implemented. They shouldn't look to other games first and then blatantly rip off ideas that they were too unimaginative to think of themselves.
The reason for this is because when developers think of an idea - that's if they think of an idea at all - they are usually limited by the technology at their disposal when implementing it. The first MMOs ever released didn't have the tools that todays developers have, and yet Ultima Online (for example) implemented player-made housing, mount-taming, and many other novel features. They had nothing to look to for inspiration, and that helped them make a good game, based solely on their own imaginations. But their ideas were limited to the technology of the era, and so the idead that implementated were limited. Nowadays, developers have the ability to do better. But they will never be able to do better if they look only at the implementation of the idea and then imitate it rather than reimagine it.
Last edited by gifthorse; 04-17-2011 at 02:13 PM.
Ok so that's the idealist soapbox. In reality there is no new technology here. 3d? Oooh. MMO concepts are a limited resource, they are NOT boundless unwritten worlds limited only by imagination. For the concept to fit the market and genre, it has to be addictive and time consuming. Basic human psychology limits what kinds of activities that entails. The best and easiest concepts get tapped quickly, and then after a maintenance phase the field starts to become stale if it's just not that great of an idea to begin with.The reason for this is because when developers think of an idea - that's if they think of an idea at all - they are usually limited by the technology at their disposal when implementing it. The first MMOs ever released didn't have the tools that todays developers have, and yet Ultima Online (for example) implemented player-made housing, mount-taming, and many other novel features. They had nothing to look to for inspiration, and that helped them make a good game, based solely on their own imaginations. But their ideas were limited to the technology of the era, and so the idead that implementated were limited. Nowadays, developers have the ability to do better. But they will never be able to do better if they look only at the implementation of the idea and then imitate it rather than reimagine it.
The goal is to not revolutionize and revolutionize forever, or die. The goal is to become such a good fundamental idea that people will always want the product. Like Coke. Coke needs no revolution. No innovation. The product has enough inherent value to stay forever as it is.
If MMOs don't, they'll just contract or be perpetually tried and burnt out on by new 14-22 year olds each generation. If you're tired of MMOs, you're probably done with MMOs. Don't be expecting them to change much. WoW, Rift, FFXI...that's about as good as it gets folks. This is the product. It's either good enough or it isn't. It's not a diamond in the rough any more.
I'm really tired of all the bickering, when the forums first started I enjoyed reading information people had to share and if anyone could help another player. Developers would look at our post and see positive feedback, change things here and there but now I think they slightly regret putting these forums. It's down right punishment for people who have to read these forums even though it's there job to do so but to read all the negativity it's really heartbreaking and i'd hate to have that job. The development team are doing there job and so is Yoshi-P, the Hatred probably now outweighs the hatred players had for Tanaka. People want FFXI, I played it loved it but this isnt FFXI.. Every Final Fantasy title Varies and doesn't stay the same there are key elements but it's a brand new game. There's now a rivalry between casuals and Hardcore gamers but there's a point where we have to draw the line. I'm a hardcore player but i also have other responsibilities and if I can't get a certain item well I have to understand that i'm unable to because of certain constraints. if as a casual player I can't reach so and so then move on in a MMO there's always other things to do. Most casuals don't have the level of skill to do some of the hardcore end game stuff and some do, but in the end you have to realize that a MMO you have to spend time to experience the game itself. You can pick up any game in-store or online and play it through and realize you can either beat the game move on or explore the harder stuff such as puzzles or Foes that are over powered that require time spent and items gathered to beat it or just for fun. I'm not trying to wage war against the casuals or hardcore players but to come to an understanding. Hardcore can get theirs and so can casuals but you can't expect to get the same treatment as hardcores because they put in the work, no arguments about they have no lives because a majority do. Casuals can get same awesome gear but maybe of a different variety remember equipment really doesn't make a player awesome it's their level of skill that succeeds eventually. I love this game for what its worth and I know who is a casual player and who is a hardcore player and I still manage to say hello to them every time i see them. Hopefully this game will meet the needs of both types of players.. when I go back to school I know wont be able to achieve much as other hardcore gamers such as myself and when I see them I wont be bitter, I will congratulate them maybe and move on because in the future Eozorea will have alot more for me to do and will discover them at my own pace.
And that's the pessimist's view. It's a sad indictment on the genre's potential if WoW and FFXI are the best it can do. Fortunately, we are seeing games like Guild Wars 2 , ArcheAge, and TERA innovating and adding new ideas to the genre.Ok so that's the idealist soapbox. In reality there is no new technology here. 3d? Oooh. MMO concepts are a limited resource, they are NOT boundless unwritten worlds limited only by imagination. For the concept to fit the market and genre, it has to be addictive and time consuming. Basic human psychology limits what kinds of activities that entails. The best and easiest concepts get tapped quickly, and then after a maintenance phase the field starts to become stale if it's just not that great of an idea to begin with.
The goal is to not revolutionize and revolutionize forever, or die. The goal is to become such a good fundamental idea that people will always want the product. Like Coke. Coke needs no revolution. No innovation. The product has enough inherent value to stay forever as it is.
If MMOs don't, they'll just contract or be perpetually tried and burnt out on by new 14-22 year olds each generation. If you're tired of MMOs, you're probably done with MMOs. Don't be expecting them to change much. WoW, Rift, FFXI...that's about as good as it gets folks. This is the product. It's either good enough or it isn't. It's not a diamond in the rough any more.
Yep there's a ton you can do with the genre, imagination and resources is all you really need imo Companies like to stick with what they know sells cause money's a big part of development(Not pointing to 14 in any way with this statement LoL). Luckly games like the ones you mentioned are finally being innovative which is what the genre needs at this time!!! I'm a big FF11 fan as much as the next person but times are changing and I don't really want another of the same game, but I DO want alot of what 11 did good with. Which includes but is not limited to - difficulty, class differentiation, story focused pve game, deep strategic battle system, party focused content, pretty much all FF jobs you can think of (Choosing your job was very specific and personal and eventually felt like it was a part of you), which leads to caring about you're character through immersion. List goes on and on, just wish they wouldn't have been so stuck up and moved away from EVERYTHING they knew their customers and fans loved xD
I have no idea what the quoted texts says.I'm really tired of all the bickering, when the forums first started I enjoyed reading information people had to share and if anyone could help another player. Developers would look at our post and see positive feedback, change things here and there but now I think they slightly regret putting these forums. It's down right punishment for people who have to read these forums even though it's there job to do so but to read all the negativity it's really heartbreaking and i'd hate to have that job. The development team are doing there job and so is Yoshi-P, the Hatred probably now outweighs the hatred players had for Tanaka. People want FFXI, I played it loved it but this isnt FFXI.. Every Final Fantasy title Varies and doesn't stay the same there are key elements but it's a brand new game. There's now a rivalry between casuals and Hardcore gamers but there's a point where we have to draw the line. I'm a hardcore player but i also have other responsibilities and if I can't get a certain item well I have to understand that i'm unable to because of certain constraints. if as a casual player I can't reach so and so then move on in a MMO there's always other things to do. Most casuals don't have the level of skill to do some of the hardcore end game stuff and some do, but in the end you have to realize that a MMO you have to spend time to experience the game itself. You can pick up any game in-store or online and play it through and realize you can either beat the game move on or explore the harder stuff such as puzzles or Foes that are over powered that require time spent and items gathered to beat it or just for fun. I'm not trying to wage war against the casuals or hardcore players but to come to an understanding. Hardcore can get theirs and so can casuals but you can't expect to get the same treatment as hardcores because they put in the work, no arguments about they have no lives because a majority do. Casuals can get same awesome gear but maybe of a different variety remember equipment really doesn't make a player awesome it's their level of skill that succeeds eventually. I love this game for what its worth and I know who is a casual player and who is a hardcore player and I still manage to say hello to them every time i see them. Hopefully this game will meet the needs of both types of players.. when I go back to school I know wont be able to achieve much as other hardcore gamers such as myself and when I see them I wont be bitter, I will congratulate them maybe and move on because in the future Eozorea will have alot more for me to do and will discover them at my own pace.
However, I wholeheartedly endorse every last word of it.
It takes dedication to write like that and i am a huge fan of dedication.
[Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
ha. i have seen some very tolerant actions from mods, but i have seen just as many opinions deleted and reported as tos violations that were absolutely hillarious. they would tos violate people for taking up for another poster and asking people to not be rude to them(don't tell me is hasn't happened because i have seen and have the email to prove it). the thing is it depends on who you are on these forums and who you agree with whether it is considered ok or not.
http://crystalknights.guildwork.com/
Awesome, this is what MMOS are about ! Great post dude!I'm really tired of all the bickering, when the forums first started I enjoyed reading information people had to share and if anyone could help another player. Developers would look at our post and see positive feedback, change things here and there but now I think they slightly regret putting these forums. It's down right punishment for people who have to read these forums even though it's there job to do so but to read all the negativity it's really heartbreaking and i'd hate to have that job. The development team are doing there job and so is Yoshi-P, the Hatred probably now outweighs the hatred players had for Tanaka. People want FFXI, I played it loved it but this isnt FFXI.. Every Final Fantasy title Varies and doesn't stay the same there are key elements but it's a brand new game. There's now a rivalry between casuals and Hardcore gamers but there's a point where we have to draw the line. I'm a hardcore player but i also have other responsibilities and if I can't get a certain item well I have to understand that i'm unable to because of certain constraints. if as a casual player I can't reach so and so then move on in a MMO there's always other things to do. Most casuals don't have the level of skill to do some of the hardcore end game stuff and some do, but in the end you have to realize that a MMO you have to spend time to experience the game itself. You can pick up any game in-store or online and play it through and realize you can either beat the game move on or explore the harder stuff such as puzzles or Foes that are over powered that require time spent and items gathered to beat it or just for fun. I'm not trying to wage war against the casuals or hardcore players but to come to an understanding. Hardcore can get theirs and so can casuals but you can't expect to get the same treatment as hardcores because they put in the work, no arguments about they have no lives because a majority do. Casuals can get same awesome gear but maybe of a different variety remember equipment really doesn't make a player awesome it's their level of skill that succeeds eventually. I love this game for what its worth and I know who is a casual player and who is a hardcore player and I still manage to say hello to them every time i see them. Hopefully this game will meet the needs of both types of players.. when I go back to school I know wont be able to achieve much as other hardcore gamers such as myself and when I see them I wont be bitter, I will congratulate them maybe and move on because in the future Eozorea will have alot more for me to do and will discover them at my own pace.
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