Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 50

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    I agree with a very hard instances/NMs to be rewarding and not have crappy droprate, something along Pandemonium Warden difficulty during lv75 times.

    although, the example OP put isnt exactly good. The current NMs was already a joke before the current patch and they were nerfed futher this patch, so no.. they arent epic or anyway hard.

    but, yes in the future i'd hate to see something that takes really hardwork and multiple wipes attempts to have shitty droprate.
    (0)

  2. #2
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    "Risk vs Reward".

    What "Risk" are we talking about exactly? The current NMs aren't that hard. They're pretty much accessible to everyone and repop often (which is great, mind you).
    They have absolutely nothing to do with the endless camps/grind of FFXI.
    (4)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    588
    Wow... Just wow.

    They just made them easier and this guy want them to drop more... Just amazing.

    How about you just click a ??? on the ground and get w/e item you want? Will you be happy then?
    (10)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Visch View Post
    Wow... Just wow.

    They just made them easier and this guy want them to drop more... Just amazing.

    How about you just click a ??? on the ground and get w/e item you want? Will you be happy then?
    i dont think he fight the NM before
    (2)

  5. #5
    Player
    Zhyrios's Avatar
    Join Date
    Apr 2011
    Posts
    127
    Character
    Zhyria Wynter
    World
    Tonberry
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Abriael View Post
    "Risk vs Reward".

    What "Risk" are we talking about exactly? The current NMs aren't that hard. They're pretty much accessible to everyone and repop often (which is great, mind you).
    They have absolutely nothing to do with the endless camps/grind of FFXI.
    i cant go on experience personally but the OP said he watched videos of a 15-30 minute fight with relatively good players. IF that's true i understand his point at not getting any drops, even if not 100% battles should atleast give a consolation prize(yagudo NMs in Oztroja Castle anyone? xD) if they're going to be that lengthy.

    But i guess from what i hear elsewhere, they're not that hard, but i guess it certainly depends, ive also heard some of them arent exactly a walk in the park. atleast not solo anyway, as they are higher-rank NMs or something *shrug*
    (1)

  6. #6
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Zhyrios View Post
    i cant go on experience personally but the OP said he watched videos of a 15-30 minute fight with relatively good players. IF that's true i understand his point at not getting any drops, even if not 100% battles should atleast give a consolation prize(yagudo NMs in Oztroja Castle anyone? xD) if they're going to be that lengthy.

    But i guess from what i hear elsewhere, they're not that hard, but i guess it certainly depends, ive also heard some of them arent exactly a walk in the park. atleast not solo anyway, as they are higher-rank NMs or something *shrug*
    Of course, they aren't meant to be soloed (the only reason why some can solo is due to the exploit of a skill). They can be lowmanned rather easily, though, especially when you get the hang of an encounter.

    The drop rate isn't that low. A decent LS NM run can easily consist of doing 5-6 NMs (i mean the old high level ones of course, not the new mid-level) in a couple hours or little more, and I've never once seen one of those come out without multiple drops.

    The only drop rate that I consider rather low, at the moment, is that of the chest runestones for faction NMs (considering you need 400 faction points each), but that's hardly a terrible problem.
    (0)
    Last edited by Abriael; 04-17-2011 at 01:21 AM.

  7. #7
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Op I dont think you realise how some of the items work.

    For example Uraeus skin can drop MULTIPLE times, and 1 skin makes FOUR items.. lol

    Dodore is stupidly easy that can be solo/duoed/trio'd so you dont even need a lot of people.

    Also the spawn times on them are stupidly low that it isn't a long way if you wish to try again, especially these new NM's with 2-5 mins respawn and like 50% droprate lol
    (1)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    675
    I remember one time in FFXI when my LS defeated Kirin and he dropped absolutely nothing. S-E does need to take some measure from preventing that from happening once they implement more higher level NMs.
    (2)
    http://i.imgur.com/L3DQO.jpg

  9. #9
    Player

    Join Date
    Apr 2011
    Posts
    3
    Quote Originally Posted by quantumsaint View Post
    I remember one time in FFXI when my LS defeated Kirin and he dropped absolutely nothing. S-E does need to take some measure from preventing that from happening once they implement more higher level NMs.
    I remember the good old days when Kirin was actually hard and it took you about an hour of 2 of kiting and party swapping and what not (don't even mention the cool agro dropping method (LOG OUT NOW!)). After 2 whole hours of kiting and nuking, we finally killed it! Kirin dropped an entire wind crystal, yes you heard it right, one entire wind crystal...

    Oh how I loved that game
    (1)

  10. #10
    Player
    Moth's Avatar
    Join Date
    Mar 2011
    Location
    Valkurm Dunes
    Posts
    474
    Character
    Taiga Inktooth
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by quantumsaint View Post
    I remember one time in FFXI when my LS defeated Kirin and he dropped absolutely nothing. S-E does need to take some measure from preventing that from happening once they implement more higher level NMs.
    Because you are suppose to kill it more than once... that is what makes it challenging and fun and the items rare. *sigh*
    (0)

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast