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  1. #34
    Player
    Shiki_Lockhart's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    434
    Character
    Shiki Lockhart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    I have to admit that current state of Bahemoth or Odin or maybe other major FATE boss fight is pretty useless to try them at the moment. In the first day of the game i did Bahemoth with any issue since almost no one knew about him. Only a bunch of people there. Days or a week later start getting worse and now is like how everyone knows.

    SE should have made a priority like in 1.0. Best example was we were in Ul'dah city and make a party, even if that player was at limit of area of vision he was always visible even if we couldn't see any other player. And the same would happen with the NM roaming around or anything.

    Now what I see is they make a area around you and that load that number until fill all, ignoring your party members and enemy and NPCS so you can me at 0m and be glued to the boss and still not being able to see it because of the excessive number of players in that area.

    They need to put a priority to load or what is always visible like other said: party > enemy > npcs > other players.

    But this doesn't happen only in FATEs. When you are in some camp and need to do some quest inside like to try find some NPC they wont be even be visible in the map unless you get super close to them and see the quest marker.

    I really hope the patch 2.1 fix this though along with the new content they will introduce.
    (0)
    Last edited by Shiki_Lockhart; 09-29-2013 at 07:17 PM.