When im playing mrd for example and im trying to aoe , every single weapon skill makes a small step forward getting closer and closer to the enemy , having to accommodate every2-3 ws because of this is annoying.
When im playing mrd for example and im trying to aoe , every single weapon skill makes a small step forward getting closer and closer to the enemy , having to accommodate every2-3 ws because of this is annoying.
Not only that, it causes you to lose steadfast or reset the timer.
Movement when you don't actually hit the movement buttons is really annoying. Even if its just the camera. An example of this is when you fight Djigga and it attacks you by flying at your character, the camera will swing massively when you are locked on because the model of the enemy flies behind you when attacking. And when you get to close to it when you're attacking using your weaponskills and such the monster will spin wildly and reposition forcing everyone to shuffle around.
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