Personally, i only had a problem logging in on Sunday and Monday. The rest of the week was just a matter of trying to log in a few times in a row and i got in with out a single problem. When i tried to log in today, i was 10th in the queue. I wouldn't call it a disastrous launch which could cripple the franchise, but i would agree that it was rather painful that a lot of people couldn't log in. But, not just painful for us, for the FFXIV team as well.

There was a reason why Yoshida-san had an emotional moment during the launch presentation speech. Yoshida-san and the rest of the FFXIV team are incredibly passionate about the game. They do not want to see it fail.

But, if we all would take a step back and really dive into the history of FFXIV since the 1.0 Alpha, all the way up today, we can safely say that the FFXIV team didn't have it easy for these past few years. Ever since the failed launch of 1.0, they had to pick themselves up from the ground and turn the failed 1.0 version into something that was worth the Final Fantasy brand. Leaving the whole 1017 error aside for a minute and looking at the game as it is now, i can safely say that they've managed to create a game which is exciting and fun to play. They've done an amazing job.

Apparently a lot of other people think the same way too, since they've mentioned that they didn't expect FFXIV A Realm Reborn to be this popular among the gamers/fans. It was so popular, that their server park could not handle the load. Sure, even though you can really predict how a launch will go, they could've have expanded their server park even more after seeing the results of the 4th Beta Phase. But, this problem should only be temporary. Once the playerbase has settled in, we can all fully enjoy what the game has to offer.