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  1. #21
    Player
    Xquiel's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    450
    Character
    Xquiel Kun
    World
    Hyperion
    Main Class
    Weaver Lv 50
    Quote Originally Posted by kanjitai View Post
    I think SE needs to watch the whole behest situation. Making it every 30 minutes was a great idea. Making it so only 8 people can do it was a very bad idea. I know there are ways to adjust this but I can't think of any at the moment.
    behest with 15 players?, you are lucky if you kill 5 mobs, running and running helping in nothing bc mob is dead in 5 seconds, in 8 players behests you participate much more
    (0)

  2. #22
    Player
    Zacko's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    89
    Character
    Kannwar Emrys
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Xquiel View Post
    behest with 15 players?, you are lucky if you kill 5 mobs, running and running helping in nothing bc mob is dead in 5 seconds, in 8 players behests you participate much more
    I don't know about much more, things still die extremely fast...and there's only 20 mobs.
    I didn't get that impression anyway, felt kinda same as before, things die really...really fast either way...i guess you get in a few more hits this way lol
    (0)

  3. #23
    Player
    Xquiel's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    450
    Character
    Xquiel Kun
    World
    Hyperion
    Main Class
    Weaver Lv 50
    I don't think so, behest are funniest now, I kill more than before, and mobs dies slower, really... 15 players killing the same mob xD, when half attacks the same mob is already dead and the other 7 just watch
    (0)

  4. #24
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Well, i'm against the behest changes too. Someone said it could become like campaign...THAT's a thing i'd love to see here. Behest was good, the party nerf made it bad and now its even worse. Or you solo it or you need to camp the NPC as if he was a NM...everyone with finger at F8 and ready to spam confirm.

    IMO the dev team is kinda lost atm. Hopefully they will find their way before its too late (hopefully the way out so we can have some pro devs to take over the place...because this current team, except by some sparks of quality like the aggro icon system added last patch, are worthy of a lol...or maybe some crying...if crying really purify the soul, we all are going to heaven when the world end in 2012 =P).
    (0)

  5. #25
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    how can be like campaign, if the current party limit is 8 without alliances ?Also, behest with so many people hurt the concept to be viable both for solo players and groups. Basicly if nobody is in that camp you can't do nothing...
    (0)

  6. #26
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by yukikaze_yanagi View Post
    how can be like campaign, if the current party limit is 8 without alliances ?Also, behest with so many people hurt the concept to be viable both for solo players and groups. Basicly if nobody is in that camp you can't do nothing...
    I said before the addition of public companies info it would of been cool, just change it to tags, and people would party up still to get buffs. But now with public companies and the changes to behest, and the deadness of certain camps, plus lag when too many people are in one area, they couldn't. I think a campaign would be in a newish zone (unimplemented zones people hack into that we can't get into) and would revolve around the "grand companies of eorzea"
    (0)

  7. #27
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by yukikaze_yanagi View Post
    how can be like campaign, if the current party limit is 8 without alliances ?Also, behest with so many people hurt the concept to be viable both for solo players and groups. Basicly if nobody is in that camp you can't do nothing...
    Absolutely! Campaign do was easily soloable and it never had any kind of party restriction. Anyone coud join and all rewards were calculated individually. I always loved soloing campaign...even at mid level (obviously that you cannot expect a campaign of same rank here as they were at FFXI...because it was always a lv50+ content there)...i had so much fun interacting with NPC armies and playing with them...almost as much as i did when it was crowded with players.

    Campaign was a so awesome content people started to having feelings regarding the NPCs, just like happened with besieged. How many times in West Ronfaure you were taking some nice orc beating and, when you see the message tat the army arrived and you saw Cerane putting her Aegis between you and Gnadgad and then you thought "Thank god you arrived!". THIS is what Behest lacks...its poor, its simple and, after the nerf combos its not even useful anymore. That's why i was SO looking foward to Hamlet Battle...it does was sounding like a similar version of campaign...but seen it was just discarded by the new dev team.
    (0)
    Last edited by Lienn; 04-20-2011 at 03:16 AM. Reason: forgot to quote

  8. #28
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    How about just putting up 2 battle wardens at each camp?
    (0)

  9. #29
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by BlaiseLallaise View Post
    How about just putting up 2 battle wardens at each camp?
    Multiples Warden wouldn't fix it because the main problem would stay...one warden would be full and the other would just have those that not fit the first party.
    (0)

  10. #30
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Lienn View Post
    Multiples Warden wouldn't fix it because the main problem would stay...one warden would be full and the other would just have those that not fit the first party.
    I'm not seeing the problem here.
    (0)

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