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  1. #91
    Player
    Dixa's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Dixa Lorvaelis
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    people keep saying that the parser doesnt pick up bio and bio 2 but it pickes up other dots. we need proof of this.

    anyone who can get the stupid thing to work, go to one of the target dummies. no pet. cast only bio and bio 2. if ANY damage is picked up - you were probably wrong. neither ability does damage on the initial cast.

    as this game lumps all dot damage into a single tick every 3 seconds (which also likely means there are ticks being lost somewhere on individual dots) i find it hard to believe that a parser would pick up aero and miasma but not bio and bio 2
    (0)

  2. #92
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Zelia Sarrasin
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Dixa View Post
    people keep saying that the parser doesnt pick up bio and bio 2 but it pickes up other dots. we need proof of this.

    anyone who can get the stupid thing to work, go to one of the target dummies. no pet. cast only bio and bio 2. if ANY damage is picked up - you were probably wrong. neither ability does damage on the initial cast.

    as this game lumps all dot damage into a single tick every 3 seconds (which also likely means there are ticks being lost somewhere on individual dots) i find it hard to believe that a parser would pick up aero and miasma but not bio and bio 2

    No, the parser doesn't properly log any DoTs. It runs a simulation.

    It can't parse the DoTs because they aren't logged in the combat log.
    (0)

  3. #93
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    I love SMN and though I agree that the differences between the ACN Carbuncles and the SMN Egi-s is super lack luster the only thing I really want to see is the ability to move the abilities around on the pets Toolbar. I have accidentally sent little Titan away on accident a few times and it is really annoying. Given this is totally my fault and I realize it is a L2P moment but I would still love to be able to move other traits around for ease of use.
    (0)
    可愛い悪魔

  4. #94
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Zelia Sarrasin
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Maku View Post
    I love SMN and though I agree that the differences between the ACN Carbuncles and the SMN Egi-s is super lack luster the only thing I really want to see is the ability to move the abilities around on the pets Toolbar. I have accidentally sent little Titan away on accident a few times and it is really annoying. Given this is totally my fault and I realize it is a L2P moment but I would still love to be able to move other traits around for ease of use.
    You can set any of the skills on a normal hotbar. Go to your skills menu, go to "Pet," and you can drag any of those to a hotbar and use normal keys/buttons to activate.
    (0)

  5. #95
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    I know that. But I like being able to just press the one key to switch to the pets bar. The fact that I can make my own doesn't mean I don't want to be able to move around the pets.
    (0)
    可愛い悪魔

  6. #96
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Zelia Sarrasin
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Maku View Post
    I know that. But I like being able to just press the one key to switch to the pets bar. The fact that I can make my own doesn't mean I don't want to be able to move around the pets.
    You..You can move the movement "skills" to your hotbar.
    (0)

  7. #97
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    That is NOT what I am talking about. I want to be able to rearrange the PET'S bar.
    (0)
    可愛い悪魔

  8. #98
    Player
    Zerohiten's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Azure Ackerman
    World
    Tonberry
    Main Class
    Arcanist Lv 36
    Quote Originally Posted by Maku View Post
    That is NOT what I am talking about. I want to be able to rearrange the PET'S bar.
    ...How about just make your OWN pet bar then? Disable the pet bar from sight then just arrange the skills to an empty hotbar -> adjustable "pet" bar!
    (0)

  9. #99
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    That is still just a work around. I like being able to just hit the right upper trigger to switch to the pet bar but I want to rearrange THAT bar because of the ease of use. Saying all these way around that fact doesn't change the fact that I want it to be arrangeable. I have no idea how much "coding" that might take on a developers side to keep be arranged the same way after desummon and resummon but I would still really like it.
    (0)
    可愛い悪魔

  10. #100
    Player
    Zerohiten's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Azure Ackerman
    World
    Tonberry
    Main Class
    Arcanist Lv 36
    Quote Originally Posted by Maku View Post
    That is still just a work around. I like being able to just hit the right upper trigger to switch to the pet bar but I want to rearrange THAT bar because of the ease of use. Saying all these way around that fact doesn't change the fact that I want it to be arrangeable. I have no idea how much "coding" that might take on a developers side to keep be arranged the same way after desummon and resummon but I would still really like it.
    Right upper trigger? PS3 player? I'm not really sure about the control scheme but is it possible to just rebind the right trigger to another bar instead?

    I know it's not a cool workaround about this issue but all of us got to make do with that right now if we want to have a customizable "pet" bar.
    (0)

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