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  1. #1
    Player
    Malix's Avatar
    Join Date
    Mar 2011
    Posts
    209
    Character
    Malix Farwin
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by VayneDarkborn View Post
    no where did i say that smn dps is terrible or not competitive, nor did i mention anything on gear levels, or to leveling damage. I was referring to common end game mechanics in MMO's, tactics that the OP were suggesting, and how in common situations they would not always be applicable. But thank you for tooting your own horn. I'm sure ur just epic.
    You didn't say they were that however you did imply it by saying "You can not make an argument to say that SMN is amongst the top, even in AoE.". If you want to talk about mechanics, smn has a better time dealing with them than a lot of classes. Tooting my own horn? where did i do that? providing information to back up my argument is tooting my own horn? Chances are if i didn't say that your reply would of been something about what gear i was in. Tooting my own horn would be talking about every piece of gear i had or how awesome my dps was. I did none of that, the gear i have is basically the average at this point for any 50 smn that did more than just grinded to 50.
    (0)

  2. #2
    Player
    Valignor's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Valignor Thren
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Im doubtful about the pvp part unless they up our burst a little bit, give us mobility (via instant dots) or some kind of reliable cc since we need time to work our magic. I have a feeling SE will be leery of reworking dots since it will affect Scholar dmg as well. I have a feeling any SMN buffs we have coming will affect our SMN defining abilities such as our Egis and Fester.

    My wishlist looks like this:
    1) Make either Bio 2 or Miasma 1 Instant
    2) One of our dots should have 50-100 up front damage.
    3) Increase the time Bio 1 ticks by 2.
    4) Increase the aoe range of bane to 10 meters
    5) Either increase Tri Disaster damage and reduce its cast time or make it instant.
    6) Remove dot requirements on Fester for reliable add burst we have to plan for.
    7) Give us a Reliable Stun, root or dare I say fear.
    8) Have Fester apply a 9 second moderate dmg dot.
    (0)
    Last edited by Valignor; 09-04-2013 at 12:08 PM.

  3. #3
    Player
    Rickyz's Avatar
    Join Date
    Jan 2013
    Location
    Limsa
    Posts
    12
    Character
    Ricky Dood
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Bane doesn't wake up monsters period. After each tic while the monster is slept and tank is neglectful you can take hate and when it wakes it comes for you. Also for NM fights like ifrit titan etc. we wouldn't wanna use bane anyway we'd use Fester... and for FATEs on SMN SOLO I get gold ranks almost every time even when the monsters disappear and you have to move around to have it repop on the screen. SMN might not be the "best" DD or the "best" healer but SMN can do more then just smack the monster in the face! SE made limit breaks and classes ALL useful so one isn't "over powered" or "unused" why we only have 1 DD animation for limits with the buster sword. IF something is wrong SE will fix it otherwise it's players NOT knowing how to play the job that causes problems. The game is JUST launched and end game has just begun if that... I'm not lv 50 SMN i'm only lv 45 and I may not be into all the math and mumbo jumbo you guys talk but I MAKE the job useful
    (1)

  4. #4
    Player
    FUNgineer's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Furukon Efudoraibu
    World
    Excalibur
    Main Class
    Conjurer Lv 51
    Here's an HM Ifrit parse earlier today: http://puu.sh/4ibai/e93a287ff6.png

    Whens Marvel: Bard
    Anniemay: Summoner
    Asami: Dragoon
    Champion: Monk

    Things of interest on the parse:
    - Garuda does a hefty bit of damage, at about 1/3 of my total damage if you disregard the limit break. The 700+ dmg hit was from an Enkindle with Rouse and Spur applied
    - Accuracy seems to be an useless stat because nothing ever misses... Give me something else on the darklight cowl T.T
    - Summoner DPS is fine.
    (0)

  5. #5
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by FUNgineer View Post
    Here's an HM Ifrit parse earlier today: http://puu.sh/4ibai/e93a287ff6.png
    So. . .that 7273 LB you did. . .Is 7,273 the total damage, or just the largest of the hits? I'm assuming you used in on an add phase, and that you hit multiple enemies. I'm just trying to figure out how much of your 82,800-odd damage was non-LB.
    (0)

  6. #6
    Player
    Malix's Avatar
    Join Date
    Mar 2011
    Posts
    209
    Character
    Malix Farwin
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by FUNgineer View Post
    Here's an HM Ifrit parse earlier today: http://puu.sh/4ibai/e93a287ff6.png

    Whens Marvel: Bard
    Anniemay: Summoner
    Asami: Dragoon
    Champion: Monk

    Things of interest on the parse:
    - Garuda does a hefty bit of damage, at about 1/3 of my total damage if you disregard the limit break. The 700+ dmg hit was from an Enkindle with Rouse and Spur applied
    - Accuracy seems to be an useless stat because nothing ever misses... Give me something else on the darklight cowl T.T
    - Summoner DPS is fine.
    If you factor in the Bio and Bio 2 damage it does not track you are either either even with the guy or past him. Both cases proves that smn is powerful.

    edit: actually i dont think that parser tracks bard's DoTs as well(could be wrong). However i consider bard to be the exception, they may be OP but that doesn't mean every other class is bad because one is dominating them.
    (0)
    Last edited by Malix; 09-05-2013 at 02:49 AM.

  7. #7
    Player
    tn2389's Avatar
    Join Date
    Sep 2013
    Posts
    8
    Character
    Tek Ari
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Yes, my mistake. I just leveled to level 4 Conjurer and even though the tooltip when you mouse over it says SMN, I am not able to use Aero as a Summoner.
    (0)

  8. #8
    Player
    FUNgineer's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Furukon Efudoraibu
    World
    Excalibur
    Main Class
    Conjurer Lv 51
    The parse worked by counting dmg dealt to ifrit, so the 7273 dmg only counted once because the limit break only hit ifrit once. without the limit break I did around 75.5k to the boss.

    I was worried for a bit too because I thought the limit was calculated as 7273x4 dmg until my friend told me that this was dmg on ifrit alone lol
    (0)

  9. #9
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by FUNgineer View Post
    The parse worked by counting dmg dealt to ifrit, so the 7273 dmg only counted once because the limit break only hit ifrit once. without the limit break I did around 75.5k to the boss.
    I'd love to believe that, but I think your friend may be wrong.

    57k non-LB damage to Ifrit and only 13,330 DOT damage to Ifrit means that you'd have to have done 44k non-DOT, non-pet, non-LB damage to Ifrit, which is more than half your total damage. Everything I've heard about SMN paints this as unlikely in the extreme.

    5x 7k LBs (Ifrit and 4 Nails), though, puts you at about 50k non-LB damage comprising 13k DOT, 13k normal, and 24k pet. This seems more likely, but feel free to correct me if I'm wrong.
    (3)

  10. #10
    Player
    FUNgineer's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Furukon Efudoraibu
    World
    Excalibur
    Main Class
    Conjurer Lv 51
    Time to reroll black mage then, jump ship :V
    (1)

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