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  1. #51
    Player
    Jibril's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Rennir Boarsblood
    World
    Coeurl
    Main Class
    Dark Knight Lv 70
    Well my previous post in this thread was a bit ignorant as at the time I must have been grouped with really bad players. Since reaching end game I see how weak SMN really is. Our damage is well below the other damage dealers and it is noticed when you group with them. I have a feeling we will be reworked soon ( or atleast I hope) because right now we are the fat kids in gym class. Last to be picked if at all for activities.
    (0)

  2. #52
    Player
    Marcusow86's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Natsu Sousuke
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Here is my opinion below:-

    1. when a mage/whm sleeps a target, SMN can't bane them else it would break their sleep. If SMN bane, it will most likely steal aggro or tank get hits a lot more thus adding strain to the healer.

    *Bane AoE radius is a joke. Remember when i bane the enemy in front of the tank and those mobs hitting slightly behind the tank are not getting the Dots spread

    2. In a single target situation (Ifrit, Titan, boss) no bane what-so-ever is involved, and thus SMN's dps is significantly lower than the rest.

    *The bright side of SMN is even when you are on the run, DoTs is still hurting the boss.

    3. In fight that needs to down target fast or else it is wipe (1st and last boss of Sunken temple), SMN's dot just isn't ticking fast enough.
    (1)

  3. #53
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Marcusow86 View Post
    Here is my opinion below:-

    1. when a mage/whm sleeps a target, SMN can't bane them else it would break their sleep. If SMN bane, it will most likely steal aggro or tank get hits a lot more thus adding strain to the healer.

    *Bane AoE radius is a joke. Remember when i bane the enemy in front of the tank and those mobs hitting slightly behind the tank are not getting the Dots spread

    2. In a single target situation (Ifrit, Titan, boss) no bane what-so-ever is involved, and thus SMN's dps is significantly lower than the rest.

    *The bright side of SMN is even when you are on the run, DoTs is still hurting the boss.

    3. In fight that needs to down target fast or else it is wipe (1st and last boss of Sunken temple), SMN's dot just isn't ticking fast enough.

    The movement is a non-issue as BLM have swiftcast and scathe.
    (0)

  4. #54
    Player
    ReverendBaka's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Rapha Goltanna
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Jibril View Post
    Well my previous post in this thread was a bit ignorant as at the time I must have been grouped with really bad players. Since reaching end game I see how weak SMN really is. Our damage is well below the other damage dealers and it is noticed when you group with them. I have a feeling we will be reworked soon ( or atleast I hope) because right now we are the fat kids in gym class. Last to be picked if at all for activities.
    I simply have not run into this problem, aside from the obvious burst issues. Are you just basing your assessment off the Zam parser? It doesn't register Bio, Bio2, or Shadow Flare, as damage, and all three of those are in our core rotation.
    (0)

  5. #55
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Marcusow86 View Post
    Here is my opinion below:-

    1. when a mage/whm sleeps a target, SMN can't bane them else it would break their sleep. If SMN bane, it will most likely steal aggro or tank get hits a lot more thus adding strain to the healer.

    *Bane AoE radius is a joke. Remember when i bane the enemy in front of the tank and those mobs hitting slightly behind the tank are not getting the Dots spread

    2. In a single target situation (Ifrit, Titan, boss) no bane what-so-ever is involved, and thus SMN's dps is significantly lower than the rest.

    *The bright side of SMN is even when you are on the run, DoTs is still hurting the boss.

    3. In fight that needs to down target fast or else it is wipe (1st and last boss of Sunken temple), SMN's dot just isn't ticking fast enough.
    Bane does not break sleep. One of my favorite things about it is that it doesn't break it. You are right that I often steal agro though but it does NOT break sleep. Several places have been saying that it does but I simply don't see it waking up the mobs when I use it. Does it actually wake them up and just is glitched to still show them asleep?
    (0)
    Last edited by Maku; 09-03-2013 at 01:49 PM.
    可愛い悪魔

  6. #56
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    1 question guys , im the only that after using enkindle DONT NOTICE ANYTHING? i was expecting a huge explosion of earth , wind or fire in the enemy (flare any1?) , but .....after using it for a while.....the garuda enkindle isnt even noticiable , i wonder if even works sometimes ._.

    the class is full of dissapointments
    (1)

  7. #57
    Player
    shinros's Avatar
    Join Date
    Aug 2013
    Posts
    304
    Character
    Malakaz Vosoma
    World
    Odin
    Main Class
    Dark Knight Lv 84
    Quote Originally Posted by Warlyx View Post
    1 question guys , im the only that after using enkindle DONT NOTICE ANYTHING? i was expecting a huge explosion of earth , wind or fire in the enemy (flare any1?) , but .....after using it for a while.....the garuda enkindle isnt even noticiable , i wonder if even works sometimes ._.

    the class is full of dissapointments
    Yup I expected an awesome pet class but i got a (poor IMO) dot class with the pet being the side show right now I shelved my summoner until they make changes and leveling a new character who is a black mage level 37 right now.
    (2)

  8. #58
    Player
    chococo's Avatar
    Join Date
    Feb 2012
    Posts
    342
    Character
    Chococo Cobo
    World
    Masamune
    Main Class
    Lancer Lv 60
    Quote Originally Posted by mountaindew View Post
    That's pretty much the typical rotation we all use with a few minor differences.
    I've realized however that our DoT's do not actually damage the enemies 'per second/per tick' as I would of assumed it would do.
    There is a delay in when the DoT's tick and it is more than 1 second, it seems to deal damage over time quite slower than I would of expected, I guess that is why we are not dealing enough damage as suppose to.
    It is 3 seconds a tick, same as it was in FFXI.
    (0)

  9. #59
    Player
    Thundarian's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Thundarian Sol
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Warlyx View Post
    1 question guys , im the only that after using enkindle DONT NOTICE ANYTHING? i was expecting a huge explosion of earth , wind or fire in the enemy (flare any1?) , but .....after using it for a while.....the garuda enkindle isnt even noticiable , i wonder if even works sometimes ._.

    the class is full of dissapointments
    You have spell effects for all other players turned off, and your pet is flagged under that. If you turn on all spell effects you will see the flashy explosion.

    Summoner seems pretty decent thus far. It has a ramp up time, but thats not awful for while tanks are moving things into the position they are going to be tanked etc. Obviously it is hard to tell without a working damage parser, but the potential damage assuming multiple targets for DoT spreading / shadow flare / pet aoe should be extremely high.
    (0)

  10. 09-03-2013 03:07 PM

  11. #60
    Player
    Marcusow86's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Natsu Sousuke
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Maku View Post
    Bane does not break sleep. One of my favorite things about it is that it doesn't break it. You are right that I often steal agro though but it does NOT break sleep. Several places have been saying that it does but I simply don't see it waking up the mobs when I use it. Does it actually wake them up and just is glitched to still show them asleep?
    am not sure about this, i thought application of DoTs will break sleep and that includes bane. But i can confirm that after DoTs and the mob get sleep, it does not break the sleep.
    (0)

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