Why the hell do you think that's PvP centric? Thunder's probably the last spell we'd want to cast in PvP anyways given that it's both lower PPCT and PPM than our other DoTs and freecasting time and mana are both limited commodities.
Guys, at least we know they'll give our class some love in 2.2 seeing leviathan comes out. Lol jk, god knows what will happen then.
Don't worry, leviathan will be glitched to only auto attack every 5 seconds, and will have a 130 potency attack making people think it's good.
if it can be true...very nice but...what a summoner can do for those 3 months? or maybe 5 months untill 2.2? i really want to see in about 2 weeks when every coil group will kick smn because a blm is better...we dont only have the same dromp of a blm but now we will be replaced as magic casters...you will see guys you will see
the only reason for having a smn is the higher output of dps on boss (and its VERY VERY related to player skills)
Last edited by xardus; 12-15-2013 at 10:25 PM.
Eh i'm not sure about that, imo best coil party is gonna be pali, warrior, scholar, whm, bard, black mage, summoner and monk. That allows for a dps split between physical and magical, gives full LB speed and takes advantage of changes made. Now the reason I still think 3 ranged is optimal is because the principle reason that melee DPS have been losing out to caster DPS is sustainability due to boss mechanics. Due to dealing with less boss mechanics being at a range, ranged DPS have more sustainability. Now while these buffs are made to circumvent that, physical DPS are still going to have to deal with said mechanics (which seriously instead of buffing melee classes, make ranged deal with more mechanic), and in terms of coil and primals, ranged dps are typically the safer bet. Also, non healer ressing is a nice utility to hold on to as well.
But that's just my opinion on it.
im totally agree with that,im happy about monk buffs because they have to run away to avoid things and loose dps,and its so good have a bumped dps,but we have our mech too ,just talking about coil t2 we have allagan rot,piercing laser,aoe on ground(dont remember name lol) they are quiet easier than melee ones but we have half armor of theme,a piercing laser i cant avoid for server lag stole about 80% of my hp and im half myth armored...that worth the higher dps outputEh i'm not sure about that, imo best coil party is gonna be pali, warrior, scholar, whm, bard, black mage, summoner and monk. That allows for a dps split between physical and magical, gives full LB speed and takes advantage of changes made. Now the reason I still think 3 ranged is optimal is because the principle reason that melee DPS have been losing out to caster DPS is sustainability due to boss mechanics. Due to dealing with less boss mechanics being at a range, ranged DPS have more sustainability. Now while these buffs are made to circumvent that, physical DPS are still going to have to deal with said mechanics (which seriously instead of buffing melee classes, make ranged deal with more mechanic), and in terms of coil and primals, ranged dps are typically the safer bet. Also, non healer ressing is a nice utility to hold on to as well.
But that's just my opinion on it.
we are rezzer and this is fantastic,and probably one of the only our strong point when looking for coil party,but looking at patch notes we will loose our greater dps output on >2min fights (on short fights we are weak but its a good compromise for me)
Some of the new 2.1 items look so nice! Has anyone started making a BiS yet? (with Allagan book, and without allagan book)
Courtesy of T0rin (448 acc):
Summoner's Horn
Summoner's Doublet
Summoner's Ringbands
Allagan Rope Belt of Casting
Allagan Breeches of Casting
Allagan Boots of Casting
Hero's Necklace of Casting
Tremor Earring of Casting
Hero's Bracelet of Casting
Hero's Ring of Casting
Vortex Ring of Casting
T0rin? sounds like a tool if you ask me =V. KIDDING, I'M KIDDING!Courtesy of T0rin (448 acc):
Summoner's Horn
Summoner's Doublet
Summoner's Ringbands
Allagan Rope Belt of Casting
Allagan Breeches of Casting
Allagan Boots of Casting
Hero's Necklace of Casting
Tremor Earring of Casting
Hero's Bracelet of Casting
Hero's Ring of Casting
Vortex Ring of Casting
Interesting, does the added crit outweigh Garuda not being hitcap? I saw the 459 acc set (which IMO is overkill), is there no set that gets a bit closer without going way over?
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