You have to wait for the application of Bio before you bane in the same manner that you have to wait to fester to get its full damage.
You have to wait for the application of Bio before you bane in the same manner that you have to wait to fester to get its full damage.
Ifrit's main issue is his attack delay. Although I'm not confident that his attacks working properly would make up for contagion
It won't.
I said it in another topic somewhere, and I don't want it to be removed, but Contagion has to be removed to get any real balance between pets.
Contagion is certainly awesome, but the main issues are Ifrit's various mechanical quirks and radiant shield. It's not really that extreme.
It is. There is virtually no fight where, even if Ifrit did the same ST damage, you would use him.
Not one.
Ifrit would have to be able to out-damage Garuda AND contagion for him to be relevant(both ST and AoE), and then that would just polarize it the other way.
Pets need to be re-worked, have definable roles, and be reduced to a 2.5s cast(with reduced MP cost) for us to see use of other, or multiple, summons.
Garuda should be AoE, Ifrit should be ST, and Titan should be the solo/tank pet. With defined roles, and being able to switch them, it becomes a system where you use the proper pets as needed.
At the least, pets need a DEFINED role. On top of this, ALL pets need to be effected by Foe Requiem--Not just Garuda.
Last edited by Kevee; 12-09-2013 at 04:30 AM.
On an unrelated note. The lore for the Summoner's Relic weapon really sucks.
That's obvious though. In any situation where damage is equal and one has superior utility you'll always go with that option. Which is why Ifrit needs to either do some arbitrarily higher amount of ST damage to theoretically compensate for the utility or be given comparable utility of his own.
This is more ideal of course but would likely require more effort to implement (though you could probably just get away with nerfing Windblast and buffing Aerial Slash in that regard I supppose).Garuda should be AoE, Ifrit should be ST, and Titan should be the solo/tank pet.
Though honestly I half expect a nerf to Windblast either way.
The problem is that when you're dealing a class that's widely considered to be top dog in its field any sort of buff to its raw effectiveness is a bad one. As lame as it is, realisitcally in order to get a better Enkindle something else would have to get worse.2 minute cooldown reduction resulting in a 5 dps overall gain
hmmm... nope it wouldn't
So just give Ifrit a temporary damage buff (or enemy damage debuff) that stacks based off DoTs. It reinforces the whole Range=Safer, Melee=Riskier argument. Further more, while the former requires the summoner to keep all his/her DoTs up always, the latter would be something summoners would use in key situations and save a lot of tanks grief.
Yes, and how would that balance ranged vs. melee, and contagions utility with bane?So just give Ifrit a temporary damage buff (or enemy damage debuff) that stacks based off DoTs. It reinforces the whole Range=Safer, Melee=Riskier argument. Further more, while the former requires the summoner to keep all his/her DoTs up always, the latter would be something summoners would use in key situations and save a lot of tanks grief.
I think Ifrit should get Enfire that also has a chance to apply a burn DoT.
Titan really needs to be able to grab AoE hate faster for back up tanking. Maybe have it as a mechanic where my hate transfers to him when summoned.
enkindle would be a fun and powerful ability if the cooldown wasn't so absurd. dropping it down to a more reasonable level isn't going to blow up summoners to some broken level.
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