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  1. #26
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Allyrion View Post
    Is it best to clip your dots when 1-2 seconds remain or let them drop off completely?

    Also, anyone else getting an issue where a dot isn't showing but is present on the target?
    I've had it happen with Bio II on Archerus and Bio on Behemoth (sometimes Miasma II or Bio II). I kept pressing the dot, thinking I missed but the icon simply doesn't appear.
    Then I tried just continuing the rotation and Fester would hit as though 3 dots were present.

    So I just assumed it was on, but not showing. It would come on occasionally, then disappear again.
    Behemoth is a fairly long fight so I got to experiment a bit. Bio wouldn't show on the target but if I Contagioned then it actually appeared with the increased time.

    I'm guessing it's not a coincidence that both these settings have a lot of people?
    I know there was a dot limitation before. Maybe it was removed but sometimes the visual doesn't show up.
    Sorry if this is a known bug. I just never heard of it.

    Try to clip your DoTs between .00~1s to .999~s left on the timer. That means the DoT timer doesn't have a "1" present. When it has a "1," that means 1.00~1s to 1.99~s is left.
    Remember, each DoT has their own animation(and Miasma/Bio II have a cast). Miasma is near-instant after the cast, whereas Bio II has the longest animation+Cast.
    If you have a tough time with that, do clip it while a "1" is present, but work on your timing for less than .999~s.

    You want to do this because of 2 things.
    First, Fester/Bane is reliant upon DoTs being present.
    Second, with the way DoTs are coordinated with server time, the first and last tick have a window of 3 seconds in which they can tick.

    The problem with DoTs not appearing is the "fix" they did in 2.1 by upping the debuff limit to 60, from 30. There can only still be 30 debuffs visually seen on a mob, and if one of your debuffs is 31-60 it will not show.
    (1)
    Last edited by Kevee; 01-02-2014 at 08:41 AM.