There seems to be a lot of summoner discussion going on as of late, so I'll shamelessly bump this while trying to get the ball rolling again.

There seems to be a lot of dissatisfaction stemming from the lack of utility the Egi have. Aside from Contagion from Garuda-Egi (Shining Emerald on Emerald Carbuncle), they're more or less set and forget to add on a bit to your overall DPS.

Referring back to my original post, does anyone think changes to the utility of Egi skills would make them more worthwhile? For example:

Ifrit-Egi

Crimson Cyclone - attack with 105 potency (stun)
Burning Strike - attack with 120 potency
Radiant Shield - reflect damage (50 potency dealt when hit)
Flaming Crush - aoe attack with 105 potency

What if these skills were changed or adjusted to be worth using?

Crimson Cyclone - attack with 105 potency (stun)
Burning Strike - attack with 120 potency
Flash Fire - frontal cone attack with 110 potency; additional effect: physical defense down for 10 seconds
Flaming Crush - aoe attack with 105 potency; additional effect: fire damage over time

It would also help if their cooldowns were all 10 ~ 30 seconds (with the standard attack still at 3).

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Also, going on a slight tangent, I noticed something with Ifrit-Egi a few minutes ago while backtracking to complete my hunting log. Perhaps a number cruncher could explain what I'm experiencing.

Burning Strike is supposed to be an attack with 120 potency. What this attack scales with and how its damage is calculated, I do not know. However, using a level 36 Ifrit-Egi against a level 27 Amalj'aa Ranger, it does roughly 50 damage.

If I were to attack the same Amalj'aa Ranger using Energy Drain, which has a potency of 150, I do roughly 115 damage.

Despite there being only a difference of 30 potency, my Energy Drain is doing a little over double the damage of Burning Strike. Any thoughts on why there's such a large gap in damage?