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  1. #571
    Player
    PatchKnowl's Avatar
    Join Date
    Feb 2014
    Posts
    11
    Character
    Patchouli Putiphar
    World
    Moogle
    Main Class
    Summoner Lv 90
    Quote Originally Posted by T0rin View Post
    Name some then. I can only think of one fight where there are multiple 'soft' adds that need to be killed or something bad happens. Ex Garuda is the only one I can remotely justify as 'kill or die' with multiple adds.
    I just entered Pharos Sirius for the first time today through DR. Both DPS were SMN, and the last boss was definitely a situation difficult to handle with two SMN, when the minions need to be killed asap. After about ten wipes we gave up, and I suspect that with two of us, it made the battle way more difficult than, say, with a BRD or a BLM.

    Of course it's a question of balance, but honestly in certain situations, especially in four ppl dungeons, the dps both being summoners can be a real pain, and a clear disadvantage compared to other party settings. Considering that DR is used by most players if not all (and thus random pt), I think that party setting should not make so big a difference in front of a boss, or maybe dungeons like this one should not be in DR (I already regret unlocking it).

    And if most dungeons are easy compared to Pharos, there are still many bosses spawing adds that need to be killed asap with burst damage preferably, and even if it's still easily doable with two SMN, it's really tedious.
    (2)
    Last edited by PatchKnowl; 02-14-2014 at 04:38 AM.

  2. #572
    Player
    Cons's Avatar
    Join Date
    Dec 2013
    Posts
    204
    Character
    Larissa Blackheart
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    There are instances in the game where we need burst magic to help

    Plumes - wasps - the wipe bomb(s) on hard mode dungeon (lvl 50) - the adds on feed the worm (looking for fodder) as well as doing the food run and gaols
    (2)

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