Quote Originally Posted by jars View Post
2 minute cooldown reduction resulting in a 5 dps overall gain

hmmm... nope it wouldn't
I get what you are trying to say.. we get this level 50 ability (Enkindle) that is supposed to do some pet super attack, and it turns out to be less potent than a Flare and used like 30 times less often. It would be cool if this big flashy animation (it is) had some real impact. It would be cool to see like 3k+ flash up on the screen.

But.. right now, SMN sits on the razor's edge in terms of balance. We have the best ST and 2-4 target DPS in the game. We are like ~2-3 in terms of best AoE DPS in general. We do the best DPS in the hardest content currently in the game. And if they ever actually show DoT damage in the combat logs, it is going to be obvious to 100% of the players. If anything, SMN right now is OP when played right. That is the catch that probably keeps us from the nerfhammer. Right now, a very small minority actually realizes what SMN is doing at the higher levels of play.

There is absolutely no reason whatsoever to add damage on anything, at all.