
Ain't nobody got time for that.It depends on what Garuda is doing at the time. If she is casting Wind Blades or other stuff, you will have to wait on cooldown, and sometimes it is kind of flaky in how it handles manual spells when they are doing their own thing.
The best thing to do is put her on Steady, then once she is out of her GCD, tell her to Contagion, and it will happen pretty much instantly.
Just keep her on Obey, cast your DOTs, and use Contagion. Does it really matter if it takes 5 seconds?

I don't know. Does it really matter if you play your job as best as you can? I mean, we're talking about pressing 1 more button. If I'm planning to Bane those Contagion'd DoTs, to me, waiting 5 seconds on Contagion is a big waste of potential damage, since that is 5 seconds less on 3 DoTs that could be ticking on up to 3 other mobs. Instead, I'm sitting here waiting on Garuda to finish a chain of Wind Blades.

Normally in an AoE situation, I don't need to do my full RS + Contagion + Bane rotation. Unless im doing T5. Which isn't like any other fight in this game. Typically the mobs don't live long enough for me to have to redot and bane again, let alone waste a contagion on them.I don't know. Does it really matter if you play your job as best as you can? I mean, we're talking about pressing 1 more button. If I'm planning to Bane those Contagion'd DoTs, to me, waiting 5 seconds on Contagion is a big waste of potential damage, since that is 5 seconds less on 3 DoTs that could be ticking on up to 3 other mobs. Instead, I'm sitting here waiting on Garuda to finish a chain of Wind Blades.

No, normally you don't. The only time you Bane contagion'd DoTs is when you have RS up? The only time DPS matters is when you have RS up? You never use Contagion unless you are in T5? You never have any fights where you can get a full 45 seconds worth of DoTs in outside of T5?Normally in an AoE situation, I don't need to do my full RS + Contagion + Bane rotation. Unless im doing T5. Which isn't like any other fight in this game. Typically the mobs don't live long enough for me to have to redot and bane again, let alone waste a contagion on them.
Reeks of BS to me. I mean, you're basically advocating sub-par play simply because you're not in T5.

Woah woah woah!! Don't take what I said out of context. I was simply saying that the MAJORITY of the time things die before your normal DOTs fall off, let alone needing to Contagion and then bane them. Don't get me wrong. There's plenty of reasons to Contagion on ANY fight that lasts for more than 45 seconds. I only said that NORMALLY the mobs die first.No, normally you don't. The only time you Bane contagion'd DoTs is when you have RS up? The only time DPS matters is when you have RS up? You never use Contagion unless you are in T5? You never have any fights where you can get a full 45 seconds worth of DoTs in outside of T5?
Reeks of BS to me. I mean, you're basically advocating sub-par play simply because you're not in T5.
It does matter. In respect to what T0rin said, however, sometimes I believe it's better to bane before contagion. Putting your pet on steady means less potential windblade damage, and you can't really stop it mid-windblade to ready it for contagion (it will finish the last cast first), so either way you'd be stuck with some kind of delay most of the time.
To account for this I use the following rotation at the start of turn 5:
~ = Tap immediately after or simultaneously (pet commands being simultaneous)
Rouse ~ Obey > Spur > Enkindle > Swiftcast ~ Shadowflare > Bio II > Miasma > Bio *hesitate* ~ Bane > Fester ~ Thunder *switch to add #2 while thunder is casting* ~ contagion ~ *switch back to target #1* Ruin ~ Ruin II ~ *Switch to target #2 which has been contagion'd* ~ Bane ~ Obey > Aetherflow ~ Fester ~ thunder > Shadowflare > etc
IMO it's better and more reliable in some situations to Bane first, contagion a secondary target with more HP while casting something on the focus target, and re-bane again afterwards. This is assuming it's at the start of a fight where you'd have extra aetherflow charges to begin with.
Too many times I'd struggle or sacrifice DPS to hope garuda contagion'd target #1 before it went down and bane after, which caused the adds to always die slower.
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