That was if you played it as /WHM. I stopped in 2009 but up til then I was always a /sam melee smn. Constantly attacking to use Spirit Taker and refill MP while rotating through 3 diff summons to BP: Rage/Ward. Best part about it was there was no resting to refil mp. It was insanely fun in endgame. If you played it as a gimped whm you would feel like a gimped whm. When you actually used the job as a summoner it was a very fun high burst damage/buffing class that required a lot of action on your part.