Actually, I have. I have a 50 BLM with relic and I know that when you transpose after 1 flare (because you can't always convert or use an MP potion, I don't know if you're aware of this...) the MP gain is slow and trying to normally cast bliz 3 is slower since you're in umbral ice. Sometimes there might be a situation you want to kill the adds and then quickly focus the boss-- the adds don't always start stacked together in a 5 yalm radius, so you may opt not to swiftcast the flare. Or maybe you have to move sooner than you think after you transpose.
It was just a random example of how you could lower the downtime after flare.
I think you mean high/highAnd, the thing is, as a SMN we just continue doing what we do. BLM has a cycle of low/high.
Not sure what you're talking about here because fire 2 spam + flare will already beat any possible combo we use on 2-4 targets (especially if there's more), and in a shorter time frame. Explain maybe?It's not stupid. We would be the quintessential kings of everything. It's not near-instant. It's not a few seconds of downtime.
The logic is that we would be as far ahead for 5+ targets as we are 2-4. In fact, we would be FURTHER ahead because we would be using Tri-Disaster instead of Ruin.
Easy, whenever one of the 5+ enemies gets hit by one or two aoes. The tank can't hold hate on everything in a large group very easily or very quickly, and often I have to literally run in the middle of my own shadow flare because I know that the second I bane those aggro lines are going to change to me. And many times I play with a BLM or a bard there is pretty much a guarantee that a few of the targets will run out of the circle.Okay, and when are the mobs not going to stay in the huge circle?
Or, sometimes the tank simply has to move out of the circle because he has to avoid getting hit by something. Or a situation changes where he has to grab a certain target for some reason. Unless your DPS sucks horribly you will be used to the mobs running out of shadow flare the second you hit bane / thunder on a bunch of things. OH, almost forgot the countless times the healer happens to pull aggro on at least some them (it's hard to keep a tank alive in a large group without healing him, you see).
I can think of more situations if you like.
I agree, but right now they are easily beating us in every form of AoE DPS-- which I thought was supposed to be summoner's specialty.
BLM isn't the king of everything.