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  1. #1
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Zelia Sarrasin
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    So a person in my FC confirmed my suspicions.


    Pets don't get benefit from food.


    I knew pets didn't get benefits from INT pots if you summoned them during the buff, but we've been trying to figure out the accuracy cap for pets.

    442 is ~99-99.5% accuracy for pets(on turn 5). This is my personal accuracy and test.

    Person in FC was at 423. Pet parsed around 90% accuracy. They used Stuffed Cabbage and sat at 444 accuracy.

    Then they summoned the pet.

    It still missed the same % as before. It still had ~90% accuracy.

    So it seems pets do not get any food buffs, even if you summon them afterwards.


    So while trying to test how much accuracy is needed, we found this unfortunate bug.

    At least, I hope it's a bug.


    Spread the word!
    (3)

  2. #2
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Zelia Sarrasin
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kevee View Post
    So a person in my FC confirmed my suspicions.


    Pets don't get benefit from food.


    I knew pets didn't get benefits from INT pots if you summoned them during the buff, but we've been trying to figure out the accuracy cap for pets.

    442 is ~99-99.5% accuracy for pets(on turn 5). This is my personal accuracy and test.

    Person in FC was at 423. Pet parsed around 90% accuracy. They used Stuffed Cabbage and sat at 444 accuracy.

    Then they summoned the pet.

    It still missed the same % as before. It still had ~90% accuracy.

    So it seems pets do not get any food buffs, even if you summon them afterwards.


    So while trying to test how much accuracy is needed, we found this unfortunate bug.

    At least, I hope it's a bug.


    Spread the word!
    Quote Originally Posted by Spellbinder View Post
    I have to agree with Tertatos. No one is complaining that Black Mage has superior AOE damage. The problem is every ranged DPS class a reliable area attack that hits all targets except summoner.
    Tri-Disaster, Miasma II, Shadow Flare, Pet AoE skills. Shadow Flare has an added(and very useful) bonus of permanent slow. Miasma II applies Disease which is VERY helpful on Turn 4.

    Guys, let's not let this non-change to bane overshadow some bigger issues. Personally, our AoE is "fine." We're great at turn 4, and the only time we can't AoE similar to a BLM is during the huge pulls in WP. That's it--And even then, we aren't too far behind. Yes, we can't ever possibly match 2x Flare, but that's a gimmick specifically associated with these big pulls and uses a CD. We're also vastly superior to anyone else on 2-4 targets.

    Also, from what I have observed, Bane resetting a Contagion DoT has been fixed.
    They knew about it from my thread:
    http://forum.square-enix.com/ffxiv/t...5-proc-chance.

    And I haven't noticed it since that last bigger hotfix patch.

    The only thing that needs to change, imo, is that Bane needs a priority for who the DoTs get spread to. It should prioritize targets that don't have the DoTs on them.




    I have a thought that, maybe, pets don't get affected by materia, either. That may be why I see 100% accuracy, but my pet sees ~99-99.5%(-12 acc on belt would put my pet at 430 accuracy). I'll try to test this Monday. Already we know Food doesn't work with pets, which means we're at a disadvantage compared to everyone else(~20-25% of our DPS not getting food contribution), but it can also be a bigger issue of Materia having less of a value.
    (4)
    Last edited by Kevee; 10-26-2013 at 09:07 PM.

  3. #3
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Kevee View Post
    Tri-Disaster, Miasma II, Shadow Flare, Pet AoE skills. Shadow Flare has an added(and very useful) bonus of permanent slow. Miasma II applies Disease which is VERY helpful on Turn 4.
    We're going to have to agree to disagree on what can be considered reliable area attack damage.
    (3)

  4. #4
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Zelia Sarrasin
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Spellbinder View Post
    Does anyone have any non-Bane related feedback?
    Quote Originally Posted by Kevee View Post
    So a person in my FC confirmed my suspicions.


    Pets don't get benefit from food.


    I knew pets didn't get benefits from INT pots if you summoned them during the buff, but we've been trying to figure out the accuracy cap for pets.

    442 is ~99-99.5% accuracy for pets(on turn 5). This is my personal accuracy and test.

    Person in FC was at 423. Pet parsed around 90% accuracy. They used Stuffed Cabbage and sat at 444 accuracy.

    Then they summoned the pet.

    It still missed the same % as before. It still had ~90% accuracy.

    So it seems pets do not get any food buffs, even if you summon them afterwards.


    So while trying to test how much accuracy is needed, we found this unfortunate bug.

    At least, I hope it's a bug.


    Spread the word!

    I have a thought that, maybe, pets don't get affected by materia, either. That may be why I see 100% accuracy, but my pet sees ~99-99.5%(-12 acc on belt would put my pet at 430 accuracy). I'll try to test this Monday. Already we know Food doesn't work with pets, which means we're at a disadvantage compared to everyone else(~20-25% of our DPS not getting food contribution), but it can also be a bigger issue of Materia having less of a value.
    This is more important than a tool-tip change, and it has now been glossed over--Twice.
    (2)

  5. #5
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Zelia Sarrasin
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kevee View Post
    Also, from what I have observed, Bane resetting a Contagion DoT has been fixed.
    They knew about it from my thread:
    http://forum.square-enix.com/ffxiv/t...5-proc-chance.

    And I haven't noticed it since that last bigger hotfix patch.
    Also, on a sidenote, despite my previous post, I can confirm the CONTAGION/BANE bug still exists.

    I ran a few AKs last night and it definitely can still reset the timer with the 15% chance.

    At least it's "Accepted."
    (1)