To OP, fantastic post. I didn't look up on the abilities so much as the lore behind the class when I started playing, but the SMN plays much more like a WoW Warlock than I was expecting. While that's not necessarily a bad thing, I was expecting it to be something completely different with primary focus on the pet/summon and a wider range of summons than 3, two of which are reskinned versions of the standard pet.

Anyway, tepee thing I think needs changing most is the 30 debuff limit, mainly as fates are a huge problem at the moment