And FYI: his flare hits for 1k with NO CRIT.lol?
Bio II -> Miasma -> Bio -> (Fester in between GCD) [mob at half now] -> Thunder -> Ruin II-> (Energy Drain in between GCDs) [mob is dead depending on crits] -> Ruin -> dead mob.
5-6 GCDs for trash mobs. I haven't seen anyone kill faster, and especially not from nothing.
edit: and fyi my Fester crits for 600-800 at 47.
Edit2: Or how about sending titan on a mob -> Bio II/Miasma/Bio/Thunder -> Switch target and use Aetherflow stacks+DoTs on second mob. Take out 2 at the same time. Much faster than anyone else.
Edit: And to the OP, Rouse and Spur are different. One is damage, the other is physical/magical attack power. The second scales better with stats. The first is static.
What I'm talking about is single target dmg, and not how many mobs I can kill at the same time. I doubt you can compete with a blm on a single target like a boss etc.
You mentioned trash mobs.
Single target BLM is weaker over time, higher burst. BLM is actually poor DPS over time, especially since you can't stack thunders.
Edit: And fyi, I'm 47. Not 50. I'm guessing Fester will be ~600-700 noncrit with good gear at 50.
Last edited by Kevee; 08-30-2013 at 12:32 PM.
I have yet to experience what you describe; I've only seen BLM outdmg, as well as BRD, which is a support/dps class aswell.
And for every time you put up one of your dots, a BLM nukes the **** out of the target.
Comparing Flare to Fester, which is a CD based spell, that requires you to use another CD to unlock is just silly.
Not to mention that you have to spend at least 4 casts on reapplying your dots before they run out, or you lose dmg as well, in that time you won't do higher dmg, and in that window a BLM can cast both Flare and Fire III.
Again, I have yet to experience what you say, therefor I've hard time accepting your statement
Why are you guys comparing apples and oranges? In dungeons, do you see BLM casting AoEs unless adds are weak that 2-3 AoE kill them. Not the case for 95% of dungeons mobs. Yes, BLM and other dps have melting face big number skill (we also do but require DoTs and Fester availability) but we are the only one that can do AoE DoT on all mobs when all other classes are single targeting. See my other thread SMN - knowing your class. It be nice to have parser working properly for DoT, that way we can tally SMN+pet damage with the rest at the end of the dungeon. I maintain that since we constantly do AoE DoT, we be the top damage dealer at the end of the dungeon, unless you prove me otherwise.
But yes, as other have mentioned in this thread, would be nice to have summon's uber ability be better.
I've found that without Titan (ie SMN 30-35), it's better to solo as ACN for both the extra dot frontloaded dot in Aero. In fates, I only get kill experience on mobs I hit first if I only have bio that can be applied while I'm kiting the mobs I got threat on that topaz does not pick up.
Also I would like Virus to be different. A 10 second debuff on a 90 second cooldown isn't much use imo. I have yet to encounter a mob that has a period of higher damage to save this for. Either make it longer or reduce the cooldown.
I do like Bane's dot spread although it's only really useful in dungeons and sometimes FATES though once more, things in FATES tend to die too quickly to get me credit.
My BLM friend roflstomps me in dmg, he casts Flare instead of the last Fire III. This is his rotation: Blizzard III (until 3 stacks)->Transpose->Fire III->Flare->transpose. Repeat. He kills EVERYTHING while leaving me in the dust, TRYING to catch up :P its not uncommon that his flare hits for 1k either >_> he even laughed when Ifrit-egi unleashed his almighty Inferno which did so little dmg compared to his Flare ._. Sad panda
Right and don't forget that WHM has Holy with a 240p + stun. I feel sad when a WHM can clear trash mobs faster than me ='(
Stop comparing classes with "how fast he kills trash mobs compared to me". While nuking trash mobs into the ground is fun, it's mostly trivial content and shouldn't be used as precedence.
That said, numbers aren't really that well known at this time, so it's mostly all speculation/theorycraft right now and nothing empirical. As it stands, it's mostly obvious stuff. BLM has more burst, SMN has more reliable sustained DPS. This is something you should accept as a DoT class.
Also, you might want to tell your BLM friend to carefully read the tooltips on Fire/Blizzard III, especially the part regarding Umbral/Astral stacks, because his rotation is bad. There's a very important mechanic change from the I/II level spells, to the III level.
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