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  1. #41
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by AldricBranchais View Post
    That sounds fucking amazing. Why do people want to get rid of that? o_O Wish I had that handy when both healers died on primals..
    You're missing the point. It's not because the limit break is bad or not useful. It's that in a party with nothing but bards for dps, there will be no one with a dps limit break. And in endgame stuff, you need it. Bard queues as dps in duty finder but has no dps limit break. This is bad. Because sometimes your party can get stuck without one.
    (1)

  2. #42
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Nibb View Post
    No, it really shouldn't be. No one would ever use the DPS LB then because 75% damage for 30s is way more damage than 1 big hit or an AoE nuke.
    Not sure about that. AOE nuking would still be better against multiple targets. Bard's limit break would only be useful when several dps members were still standing. Dragoon and Monk's would always be useful.
    (0)

  3. #43
    Player
    ElaintheShy's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Ovrlord Etna
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Silvyaniss View Post
    and needs another branch class like "ranger"
    Sniper would be better imo, i hated ranger (both are in FFT A2)
    (0)

  4. #44
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    You will always have a tank, and therefore always have the tank limit break.
    You will always have a healer, and therefore always have the healer limit break.
    You won't always have anything other than BRDs in your group though, so you won't always have the DPS limit break.

    Excuses like "but what if both healers are dead?!" are shitty arguments, because it means the group messed up badly and is going to wipe anyways, or is just plain bad to begin with. Don't try to justify BRD having the wrong limit break based on situations that shouldn't be happening to begin with.
    (5)

  5. #45
    Player
    TaitoTots's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    T'iato Tarsonie
    World
    Exodus
    Main Class
    Archer Lv 50
    Meh even with my songs playing I find I still do heaps of damage. =/ And it only effects you not the whole party, it's easy to turn it off once you're done with it....I find the songs very use full.
    (0)

  6. #46
    Player
    Nibb's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Nibb Omniseer
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Reiterpallasch View Post
    You will always have a tank, and therefore always have the tank limit break.
    You will always have a healer, and therefore always have the healer limit break.
    You won't always have anything other than BRDs in your group though, so you won't always have the DPS limit break.

    Excuses like "but what if both healers are dead?!" are shitty arguments, because it means the group messed up badly and is going to wipe anyways, or is just plain bad to begin with. Don't try to justify BRD having the wrong limit break based on situations that shouldn't be happening to begin with.
    So your suggestion is to make BRDs a must have. That isn't going to solve anything.

    I think bards getting a TP/MP restoration would fit perfectly with the job. Not too overpowered, and certainly helpful on long fights.
    (0)

  7. #47
    Player
    Espi's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Espi Lee
    World
    Diabolos
    Main Class
    Archer Lv 65
    I find that having a healing limit break isnt't that bad. Usually, I just let the other dps limit break if the group needs it.

    It has saved a wipe many times if ever thebhealer gets behind for whatever reason.

    I'm all for a change though, I just don't think a DPS limit break is the answer. I think it should be some kind mp/tp regen.
    (0)

  8. #48
    Player
    Wishles's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Hope Aeterna
    World
    Excalibur
    Main Class
    Scholar Lv 60
    Yes, I agree with Espi. It's really useful when both healers are down and the party is about to wipe. I always save it for when that happens and there's no one able to res - or situationally if we need a tank up or someone up and there's no time to res.

    Healing full mp/tp LB would be great too. I wish all jobs/classes had custom LBs. Seems a bit lazy on SE's behalf to not have done that.
    (0)

  9. #49
    Player
    Hamburgers's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Hamburgers Nwootbeer
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    the problem is it heals for nothing because we have no mind
    (0)

  10. #50
    Player
    Chocob0charmer's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    97
    Character
    Chocobocharmer Bahamut
    World
    Balmung
    Main Class
    Archer Lv 50
    What really bothers me is having a healing LB, but no ability to raise. If you're gonna prevent me from dealing the big shot in 4 man dungeons, atleast make me able to bring up a fallen healer in mid battle (no LB3 in 4 man)
    (0)

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