
I wouldn't say most. Inventory management is a staple of practically every mmo. Not everything is about instant gratification and simplicity.Maybe you like wasting time playing the inventory game with your retainer but most of us do not. It does not advance the game, it does not make crafting more rewarding, it does not increase the value of items crafted...all it does is add an unwanted annoyance. Maybe you think they should get rid of the Aetheryte Crystals too? Or maybe even get rid of mounts entirely? I mean, distance and time to travel to an area could lead to some "interesting decisions". If its too far maybe some players will just never go.
I understand where you're coming from...you think inventory management is part of crafting. I disagree, as do most people.
What the heck are you even talking about? Instant gratification and simplicity? You think inventory management between me and my retainer is some kind of integral part of the crafting experience?
I still have to farm the items, I still have to craft the items, I still have to store the items.
Instant gratification, LOL!
I am all for old school gameplay mechanics but I am against things that are just stupid. I would be totally OK with making it twice as hard as it currently is to HQ something. Hell make it three times as hard. You won't hear a complaint out of me.
But make me click 15 times when the same thing (finding a snurble tuft hidden away in one of my retainers' inventories) could be done automatically AND REMOVE NOTHING FROM THE GAME OTHER THAN WASTED CLICKS, then I ask for this problem to be looked at.
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