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  1. #11
    Player
    Crimsonforce's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    77
    Character
    Taiga Asahina
    World
    Balmung
    Main Class
    Paladin Lv 60
    i dont really mind going into the retainer to get stuff, sure it would be faster to let us craft from it. but what i dont like is how you cant even tell how many of those items you have in the bank say if i had 1 "oak log" in my inventory it says 1/99(total:1) i just wish it would tell you have many you had in the bank aswell
    (1)

  2. #12
    Player
    HurtigeKarl's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Karl Hurtig
    World
    Phoenix
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Lasteran View Post
    I love crafting in this game. It has been done extremely well. In fact, its so good I often find my entire inventory is full of crafting materials...as well as my Retainers. I end up having to spend an inordinate amount of time trading back and forth with my Retainer to get the crafting mats I need to keep going.

    I propose that SE give us the ability to craft items with ingredients stored in the Retainer's inventory. To make it a little more realistic, I would require that the Retainer actually be summoned so they can "assist" by "handing the materials over" when I need them.

    Not only would this make crafting more efficient and fun by reducing non-value added inventory management annoyances but it would leave more of your character's inventory open for precious loot.
    Inventory management is an important part of crafting that leads to interesting decisions. Removing the decisions altogether is just dumbing down the game, so no thank you.

    Quote Originally Posted by makii View Post
    I can't even click the retainer bell due to idiots standing on top of it. Why do people do this? PLEASE give us our own bell in our room.
    Rebind the "confirm" function to a key you can easily access. I got mine bound to "V". That way you just use "V" to access retainer in one press.

    Quote Originally Posted by Crimsonforce View Post
    i dont really mind going into the retainer to get stuff, sure it would be faster to let us craft from it. but what i dont like is how you cant even tell how many of those items you have in the bank say if i had 1 "oak log" in my inventory it says 1/99(total:1) i just wish it would tell you have many you had in the bank aswell
    Yet another "dumbing down" change that people want to implement. Maybe take the time to actually organize your retainer so that you know where all your stuff is? Currently, you have to gauge the value of organizing your retainer vs spending that time crafting instead; that's an interesting decision you want to remove.

    I speak of this as a crafter that has lv50 in all professions and can HQ i70 100% in 4 out of 8 of them. So yeah, I got some experience.
    (2)
    Last edited by HurtigeKarl; 10-12-2013 at 07:51 PM.

  3. #13
    Player
    Espi's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Espi Lee
    World
    Diabolos
    Main Class
    Archer Lv 65
    Could you imagine the army of crafters setting up shop around the summoning bells...
    (0)

  4. #14
    Player
    complexxL9's Avatar
    Join Date
    Aug 2013
    Posts
    187
    Character
    Soul Pierce
    World
    Cerberus
    Main Class
    Miner Lv 50
    /signed
    Also make it so the number of items owned in the tooltip, count the items on you retainer too. Now there is no way of knowing if you actually have said item unless you check you retainers every time..
    (2)
    Something does not feel right with your game: http://forum.square-enix.com/ffxiv/threads/86836-The-Navel-(Hard)-plume-animation-damage-impact-out-of-sync http://forum.square-enix.com/ffxiv/threads/71728-The-problem-with-Instant-OFF-GCD-abilities-makes-combat-feel-less-rewarding http://forum.square-enix.com/ffxiv/threads/91388-Silence-not-taking-effect-even-though-it-is-used-before-enemy-finishes-the-casting http://forum.square-enix.com/ffxiv/threads/86887-Unable-to-activate-skills-even-though-UI-displays-them-as-available-for-use

  5. #15
    Player
    BlackPriest's Avatar
    Join Date
    Jul 2011
    Posts
    59
    Character
    Sammy Twinskins
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by makii View Post
    I can't even click the retainer bell due to idiots standing on top of it. Why do people do this? PLEASE give us our own bell in our room.
    You do have your own bell in your inn.
    (3)

  6. #16
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Eh GW2 and many other mmo allows this, why not FF that is a game much more craft based than any other mmo?
    (1)

  7. #17
    Player
    Deathgasm's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Evai Pehsh
    World
    Odin
    Main Class
    Conjurer Lv 39
    Ok with this idea at the condition it's an option that I won't use

    I am the one who craft, so I'll have to take the mats from the retainer, hand to hand, that's what is happening now.

    How do you explain you'll craft something in "Podunk" (in the middle of nowhere), using retainer's mats when that retainer is located in one of the main town? Mats are not sentient to use any kind of ether teleportation flow ..

    Anyway, that will never be implemented, just because it's not worthy for SE to put some devs on this.
    (0)

  8. #18
    Player
    Velev's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Velev Cold
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Lasteran View Post
    I love crafting in this game. It has been done extremely well. In fact, its so good I often find my entire inventory is full of crafting materials...as well as my Retainers. I end up having to spend an inordinate amount of time trading back and forth with my Retainer to get the crafting mats I need to keep going..
    Great point and i am sure many would agree.

    Either that or least when we hover over some mats or items in the crafting log, while our characters inventory might not have any of the mats showing a (0), it would be nice if it would show us that our retainers have (xx) of that particular item/mat instead of making us run to our retainers to check which retainer has what.
    This happens to me a lot since my retainers a littered with crafting mats that i have to filter through to find what i need.
    (2)

  9. #19
    Player
    Deathgasm's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Evai Pehsh
    World
    Odin
    Main Class
    Conjurer Lv 39
    Use this "inconvenience" to train your memory. You'll see you'll remember all what you have, how much units, and where, pretty quickly.
    (0)

  10. #20
    Player
    Velev's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Velev Cold
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Deathgasm View Post
    Use this "inconvenience" to train your memory. You'll see you'll remember all what you have, how much units, and where, pretty quickly.
    While i would agree with you of course, considering one of my retainers is full and the other one is close to being full, that makes a total of about
    5x5= 25 items per page
    7x25 = 175 items per retainer
    175 x 2=.... see where this is going?

    If we were talking about 100 items then yeah, no problem remembering but there are more than 300 items.

    Sure i can recall plenty but why should i if a simple system can be put in place.
    (1)
    Last edited by Velev; 10-13-2013 at 01:15 AM. Reason: typos

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