In before <Miser's Mistress, Titan, Garuda, Batraal, Praetorium, blah blah blah>
In before <Miser's Mistress, Titan, Garuda, Batraal, Praetorium, blah blah blah>
I used to think this game was easy like you do.. Then I realized that oh yea every game is pretty easy nowadays until roughly halfway to cap..
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Get to end game. Thank you.
OK you want difficult content do this.
Roll CON. Start main healing duty finder parties with 60% of the fail tanks in this game.

In terms of open world the game never gets "Hard" unless you do a FATE like Gorgimera which turns the battleground into a graveyard (and I havent even seen Behemoth...)
As for dungeons, up to Toto Rak they are basically a big tutorial to teach new players how MMO mechanics work, with the trinity and all that... So they learn the roles of their class and get ready for more challenging content
Then when you hit Brayflox the difficulty starts to ramp up, with Sunken Temple of Qarn being a major pain in the ass (NOT THE BEES - Nicholas Cage)
Also Garuda is the first real challenge in this game, and I guarantee if you PUG it you will wipe countless times
I had a really good group with good communication which discussed what to do etc (we were all new though) and we still wiped over and over figuring it all out
... And thats just normal mode
The thing with the mechanics in this game is that they are more about execution rather than knowledge, which is a great decision... What this means is, learning them is the easy part... But remaining focused throughout the entire fight doing all that you have to do... I feel completely worn out afterwards as a healer, its just overwhelming
Hard mode primals are completely ruthless and will not allow mistakes, and I assume Bahamut Coil is even worse (Heck I dont even know how Extreme Garuda would be like... how could they make the fight any harder without making it impossible?)
So yeah, enjoy the storyline and stuff until the late 30s, and then get ready to get your ass kicked over and over
I'm only level 27 but the difficulty is starting to go up. I did toto-rak last night and wiped to the last boss once since nobody knew how the fight worked. We still didn't figured it out but managed a win with an unusual tactic that somehow worked perfectly.

I only read the first post...okay, food is NOT useless. I use it all the time...definitely helps. I notice my experience goes up a good percentage after eating it. I craft all my own armor, and high quality is WAY better than regular. I notice it. Also, the game for ME isn't too easy. I die, and have to rethink my strategy...I'm having a lot of fun. Love this game. (white knighting...oh well)

Im with you Aliena games fun.
About the OP they made world mobs going out and soloing easy so they dont push away the casual crowd thats just bad business. But the group content wait for Titan and Qarn around level 35 ish. The content i think starts scaling when people unlock jobs and are able to preform better in group situations that the scaling shoots way up.

A few of the level 25 quests are pretty tough. The ACN one on the bridge had people dying left and right, as well as the CNJ quest with the treant and elementals. The difficulty does get better in the mid levels, which to me sounds about right.
Any MMO vet should have no issues with the early game, but just ride it out and you'll see some good fights.
I've died multiple times as a lancer trying to face pull multiple mobs. Working as intended!
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