Quote Originally Posted by Kryzen View Post
Early game i think the high block rate is the way to go. End game when you have higher block rates and such from stats you can mix and match your shields. I would probably go a high block rate vs trash and high mitigation vs bosses. Wont be able to find out till i can actually get in there and tank some end game stuff, till then just my speculation.
The thing is that this outlook only works if you have a mechanic that guarantees shield blocks, which we currently don't.

Maybe I'm the odd man out, but I feel that tower shiels are once again relegated as wastes of space like they were in FFXI. I know there's a whole real-life thing going on with shield design, but that doesn't mean much when you get more bang for you buck with one. Sure, you could waste stats and pump up block rate through other means, but that means you're not putting points into STR and VIT.

Quote Originally Posted by Unaki View Post
Besides the PLD relic shield is a kite shield with the strength of a tower and the rate of a round so once you get that from the relic quest you won't have to answer that question.
Ugh, if this is the case then history really is repeating itself. =/