I read Scutum as scrotum, sorry.
I read Scutum as scrotum, sorry.
The thing is that this outlook only works if you have a mechanic that guarantees shield blocks, which we currently don't.Early game i think the high block rate is the way to go. End game when you have higher block rates and such from stats you can mix and match your shields. I would probably go a high block rate vs trash and high mitigation vs bosses. Wont be able to find out till i can actually get in there and tank some end game stuff, till then just my speculation.
Maybe I'm the odd man out, but I feel that tower shiels are once again relegated as wastes of space like they were in FFXI. I know there's a whole real-life thing going on with shield design, but that doesn't mean much when you get more bang for you buck with one. Sure, you could waste stats and pump up block rate through other means, but that means you're not putting points into STR and VIT.
Ugh, if this is the case then history really is repeating itself. =/
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
I am a Toyota Guy myself and in Japan. I have a 4AGE AE86 if that matters =P. I also cant figure out what Shield type to go with. I have been leaning towards high block rate thou....
Christopher
Japan
High block rate for me.
When SE finally realize we need our interrupts off GCD and give them a lengthy CD, having a second one (pacification) is going to be big.
I'm currently using a round shield at 50, but I will say that the thought of Bulwark combined with a tower shield intrigues me. The 3 minute CD on Bulwark is the only thing keeping me from trying it.
I've tried mixing my shields up when I had fairly equal options at the same time and neither myself or my WHM have noticed a large difference in the amount of damage I take. I've also noticed that on quite a few bosses Shield Swipe is basically pointless aside from the damage that it does as I hardly ever see the Pacify debuff show up. So for me the tower shield wins. I do plan on going with the relic as soon as I can get it though.
higher block chance with lower defense seems better for multiple target tanking like trash mobs, and lower block rate with higher defense seems better for single targets like boss's
For Paladin the Higher Block rate will ALWAYS win because of having the Shield Swipe ability. But just in case that High block strength end game item drops, don't hesitate because of Bulwark's 60% block rate increase. It's basically a shield wall.
At 50, I can't imagine not-using a Kite shield. The argument between round shields and scutums should only last as long as it takes to be able to equip Kite shields.
"There are two things which are infinite: the universe and human stupidity; and I'm not sure about the universe." ~Albert Einstein
All the endgame shields so far have balanced stats like kite shields anyways, so the argument is pretty much moot. I picked up a darklight kite shield in wanderer's palace last night, and it has both good stats and looks awsome.
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