I am a self-confessed bit of an FF 'White-knight', overall I am enjoying what I consider to be a generally great success, and a vast improvement on 1.0 However, I just do not 'feel' the animation. I've been here since Alpha/Beta and i've read and participated in all of the relevant threads on this, but now it is release time. I wonder if I am alone in how I feel about the animation at present?
Allow me to explain further my feelings:
- My main is a Mithra, and while the character animation itself is all nice and pretty, the inertia of the movement in all directions does not flow well for me.
- I use a Keyboard/Mouse combo, and even with 'mouse movement sensitivity' cranked up to max, i find the turning circles to be still quite wide and sluggish.
- I rolled a Lallafell due to my main world being full, then deleted the toon after 5 minutes of running (read: sliding) around.
- There is no inertia, or fluidity with turning/stopping/moving.
- Strafing left/right seems to 'slide' around on the floor instead of 'stepping/running'
- Mounts - My coeurl, the model looks so incredible and awesome, but the animation of it running just seems be out of sink. I looks like a fat cat trying to run on a slippery surface, i.e. it's legs are moving to fast for the pace of the movement it is actually making (NB: This is NOT a call to speed up the mount, just fix the animation)
- - The chocobo looks great - I have no Goobue, or access to Ahriman yet.
If I am alone in this, then I will learn to live with it and continue enjoying the game. If, however, others feel that the animation could do better, then please leave your thoughts also. Afterall, this is SE and they certainly have the ability to create incredible, realistic and immersive animation (see: Every FF game and CGI sequence ever)!
EDIT:: Should mention I am a high-end PC user.