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  1. #11
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Tbh, as far as the main storyline goes, the only time you need anything other than the single target damage limit break is possibly Garuda after Aerial Blast. Since not having Medica II yet makes it a pain to heal everyone up afterwards. But even then it's very possible to go without.

    Also, Final Heaven does ridiculous damage.
    (0)

  2. #12
    Player
    Zeikial's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Vyncent Curaga
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Funny thing, I have used mine twice and have no idea how I did it, but it was cool none the less
    (0)

  3. #13
    Player
    Drasken's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Drasken Ulran
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    I too would love to see limit breaks for everyone. It's already one of my favorite aspects of the game, but I'm not to fond of being the only guy that uses them outside of the occasional trigger happy tank that was in no danger at all. I used mine during the ifrit fight to kill the nail when one of our members disconnected mid fight and our healer and tank died. I then proceeded to finish off Ifrit solo. Wouldn't have been possible without that level 2 limit break as a lancer.
    (2)

  4. #14
    Player
    Diaka's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Party Boots
    World
    Coeurl
    Main Class
    Fisher Lv 80
    Personally, I would not only like to see them be individually used, but also individually gained. The amount of HP my WHM cures should fill his bar, and the damage I do as BLM should fill mine.
    I think this would be the best solution. I don't want to be given the third degree every time I claim a limit break as WHM (which is hardly ever).
    (1)

  5. #15
    Player
    Tareel's Avatar
    Join Date
    May 2013
    Posts
    33
    Character
    Istade Solari
    World
    Adamantoise
    Main Class
    Conjurer Lv 45
    I like LOTRO's system (if we can't have individual limit breaks or skill chains). Where once its triggered everyone gets a popup and depending on what everyone selects different things happen (health regen, mp regen, dot, direct damage, etc).
    (0)

  6. #16
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    Yeah since the single target damage limit break is so superior in many boss situations. We need individual limit breaks or even another system. Otherwise limits will become a little repetitive if it hasnt already . Parties will just have the melee limit every fight.
    (1)

  7. #17
    Player
    Ldymschf's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Aeloryn Ry'sylia
    World
    Diabolos
    Main Class
    Conjurer Lv 36
    personally i never use the limit break i leave that to the others in the party guess i just haven't had to though .

    oh and im actually a lvl 36 conj dont know why its not showing on here oh well
    (0)

  8. #18
    Player
    AreeSoothsayer's Avatar
    Join Date
    May 2012
    Posts
    110
    Character
    Aree Soothsayer
    World
    Masamune
    Main Class
    Lancer Lv 50
    If there was individual limit breaks setup I would like the option of a Chocobo limit break. Different ones according to the skill trees. 3 Mainlines, according to the highest, with a few special or just nifty ones unlocked with certain skill tree combinations.
    (0)

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