I like LOTRO's system (if we can't have individual limit breaks or skill chains). Where once its triggered everyone gets a popup and depending on what everyone selects different things happen (health regen, mp regen, dot, direct damage, etc).

I like LOTRO's system (if we can't have individual limit breaks or skill chains). Where once its triggered everyone gets a popup and depending on what everyone selects different things happen (health regen, mp regen, dot, direct damage, etc).
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