I'm sick and tired of spending 40min or over an hour in dungeons and getting dc'd right after the boss, or during the following cutscene.

It makes no sense to require people to exit + complete a cutscene to get the "win" counted.

If SE can't handle their server load thats fine. But wasting players time and forcing us to do the same dungeon 3 times because of error 90,000 is pointless.

How hard can it be to mark "completion" on a mission/quest at death of a boss rather than the exit?