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  1. #1
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    wouldnt knowing when to turn steadfast on/off be a skill.
    (0)

  2. #2
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kaisersose View Post
    alright, i never said that toggling steadfast off took skill. Matter of fact, to have the the ability to toggle it on and off with a click of the button takes even less skill as it requires even less to do. Furthermore, MRDs aren't much of interrupters. We have maybe 3-4 skills that MAY interrupt the target. If you want to talk about that sort of skill then please refer to the Lancer section of the forums.
    Quote Originally Posted by Kaisersose View Post
    I think that making Steadfast into a toggle feature will, in a way, stunt the skillfulness of being a MRD.
    Yeah you did.

    Quote Originally Posted by Nephera View Post
    wouldnt knowing when to turn steadfast on/off be a skill.
    That's the funny part. People who claim wiggling your stick in order to turn steadfast is a skill don't realize it's the *same* as toggling it on and off with a button. You still have to go "uh, is it going to hit other things?" (which I repeat, no skill is involved there).

    The only reason steadfast isn't on a button, IMO, is lazyness from the developers. Currently it feels just like an unpolished last minute thing they threw in.
    (0)