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  1. #1
    Player
    Grundy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    274
    Character
    Solomon Grundy
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Kaisersose View Post
    Steadfast really only makes one difference, AoE or no AoE. I find Steadfast to make the battle more interesting because there are times i want to AoE a group and others that i do not due to the possible gimping of the next group. There is so much more to being a MRD than just getting in Steadfast. I think that making Steadfast into a toggle feature will, in a way, stunt the skillfulness of being a MRD.
    You can't just make a statement like that without a reason - why do you think that? I, for one, think it would make MRD more useful being able to toggle on and off. I would be more reactive to what is happening if, for instance, you are mid fight and there is a pop in front of you - you can choose to get the add or leave it depending on how the situation arises.
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  2. #2
    Player
    Kaisersose's Avatar
    Join Date
    Mar 2011
    Posts
    56
    Character
    Kaisersose Lionguard
    World
    Excalibur
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Grundy View Post
    You can't just make a statement like that without a reason - why do you think that? I, for one, think it would make MRD more useful being able to toggle on and off. I would be more reactive to what is happening if, for instance, you are mid fight and there is a pop in front of you - you can choose to get the add or leave it depending on how the situation arises.
    I understand your point and i am sorry for making a clam without supplying support. We already have the ability to toggle steadfast on and off, the only problem, it seems, is that it takes a bit of time for your character to get back into it. to use your example, say you are mid fight and there is a pop in front of you. At this point you you grind the numbers, should i AoE this mob as well? can my party take this monster on also? will the monster give us good sp if we fight it alone? because if i AoE this monster it could kill my party, or gimp the sp gained from it... whats my move? alright, i am going to not AoE it to save sp... at this point you get a different angle on the monster your engaged with so you remove your Steadfast and do not cause AoE.

    on the other hand, if the monster pops and you want to attack it then by all means, AoE and let the pain train leave the station!!! because thats what we MRDs DO!!

    Now, i believe that the option to be able to toggle Steadfast on and off will make our position as MRDs easier. we wouldn't have to worry about our positioning, or if we are going to cause major aggro. i feel that since beta, this game has only been getting easier and easier to play and i am afraid of where it might end... but thats another story lol
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