Why don't you guys use the "wheel" UI that Bioware uses in its games for the PS3 UI if you're separating the two (and you should). Its easy and intuitive and works well for RPG games.
Why don't you guys use the "wheel" UI that Bioware uses in its games for the PS3 UI if you're separating the two (and you should). Its easy and intuitive and works well for RPG games.
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