Isn't this a relatively old chart? I feel like I saw this on FFXIV subreddit a few weeks ago.

Isn't this a relatively old chart? I feel like I saw this on FFXIV subreddit a few weeks ago.

It looks like the data is a couple days old (likely collected on the 26th, which was before launch). My guess is they collected the data via crawling the lodestone, which is where the breakdown on language numbers came from.

My thinking is that the newer servers have more players because they either closed all the first servers too soon or they tried their best to let as many in as possible onto the other servers afterwards.
Demand was pretty high during Open Beta and Early Access. All those extra players had to go somewhere else.

That likely worked out for the better though, populations are pretty even, and TBH outside these forums I have heard no one wanting to goto the most assumed popular servers. Even though people wanted to go where the polls were saying to go, the population control seems to have stopped people from following statistics... honestly its a good thing... im so tired of seeing all the Gamers act like sheep flocking all in one spot.
Everyone one i knew from TERA was heading to Midgard, I am going to import my Legacy character to it when transfers open up mid september. trying to get my brother and old linkshell over too! I loved balmung but I got a pretty nice thing going on midgard.
Also did you know legacy characters have a tattoo on the back of there neck.
Last edited by Noata; 08-29-2013 at 02:42 AM.
Assuming they can get 500k subscriber for a year at $13 monthly fee. Their top-line revenue is ~$78 Million/yr for XIV. That's revenue not profit BTW....and I am sure they have already made multi-million $ investment in this the last two years...
It's not a great business to be in... like F2P (sorry to bring this up, I hate that word too), but it does seems like a long term investment SE already made. Long term, I think it will pay off though.
Thats not the point I was trying to make. My point was that if they are having a hard time Containing 500K new users, their engineering sucks. SWTOR, Warhammer and AoC all had more than a million new users during their launches and they didnt shut down servers for character creation.
I actually was trying to stay away from the most populated servers. Not because I am anti-social in any way, but I wanted to try and avoid the rush of people logging in as best as possible. When reading those numbers, I guess it wouldn't have mattered what server I chose. Glad to see the game is getting tons of play though! That's only good for the overall community, and should get them to push patch 2.1 quicker.
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I feel differently,
SWTOR had a couple good aspects surrounded in terrible. I played it and if not for friends would have hung it up. standing on a cheap textured platform hovering in the air with 0 support just bugged me. the environments were so thrown together and terrible.
Warhammer was so so so boring. ring events of grinding with quests of grinding. I was so disappointed in that game.
Aion was just grinding... and gathering... the PvP was about all that could attract you.
TERA is a game I have grown to love, the combat is uncomparable and it fills me with joy every time i play. it shares my free time with FFXIV
FFXIV, Never have I felt so accomplished, Just doing 1 thing helps me in several ways. a FATE for example, gives me grand company seals, good xp. an achievement checkoff and helps to rank up my free company, it may even spawn the mobs i need for my hunting log. I am also having fun, it doesn't feel grindy, The time sink of leveling is gone, you don't need to no life it to progress. you can even take a break knowing whatever you do decide to do will advance you in some way. The crafting, Gathering, Dye System, Materia System. all are not overly complicated but not overly simple. you get to enjoy a little complexity or work while not feeling like enough is enough. 1.0 gatherers know what im talking about... playing a boring mini game for 5 hours is no fun.
Last edited by Noata; 08-29-2013 at 03:40 AM.

Nice for your craft, the crafting system is causing me more headaches than I wished for lol.
After, I'm not worried about the those ranting about p2p. Don't forget that 90% of these people are probably people who are barely in age of playing this game and/or could not afford to pay for the sub anyway. They're just a loud minority, sadly. A RL friend and, apparently, some of his buddies on PSN are waiting a bit that things cool down to get the game, so I suppose he/they're not an exception and more people will join after a couple of weeks when things will have stabilized.
have a good time and hi to everyone I know that still play in Aba
Last edited by PandaTaru; 08-29-2013 at 05:56 AM.


That's the same approach a lot of people take. I wouldn't be surprised to see an increase in the number of concurrent connections in the coming weeks and months. After all, the game has improved dramatically. I was saying to Goten last night that this game seems positioned to be the fabled WoW killer if SE doesn't screw it up.Nice for your craft, the crafting system is causing me more headaches than I wished for lol.
After, I'm not worried about the those ranting about p2p. Don't forget that 90% of these people are probably people who are barely in age of playing this game and/or could not afford to pay for the sub anyway. They're just a loud minority, sadly. A RL friend and, apparently, some of his buddies on PSN are waiting a bit that things cool down to get the game, so I suppose he/they're not an exception and more people will join after a couple of weeks when things will have stabilized.
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