Somehow, I don't think that will be enough to save this game...
They need to implement reporting tools as well, so that RMT spammers can be reported and kicked off, so that they no longer consume a valuable slot. Until then they should seriously consider draining all servers every five or six hours to try to purge them. Because right now on Goblin there are about 50 within the first three city states alone, and they're preventing even the queue from working properly (it seems that once the queue gets somewhere around 80 it just starts dumping players to the 1017 error).
for the love of god PLEASE!
yeah but what would stop a player from jamming a coin between their space bar and alt button to keep their char AFK-jumping?
Almost two hours spamming "0" key to try and get into the Q
Sad thats how I spend my time in FFXIV rather than playing... Not a complaint, just utter disappointment
I love how they consider a basic "stop clogging our servers for no reason" mechanic as "drastic measures." Half an hour is a more than reasonable time to kick someone off for being AFK. Even if there was more than enough room for everyone to play simultaneously I dont see anything wrong with force kicking someone off the game if they are not actually playing it.
Agreed one guy on server been afk for nearly 72 hours not moved an inch is a major p**s take! It doesnt need to be perm just temp till they increase slots, havent been able to play since early access launch getting ticked off now
As for people being able to auto run etc to avoid WoW and other games got around this problem with pattern detection or some crap like that where if you ran in a straight line and havent done anything else for a certain amount of time you got kicked
They refer to it as a "placebo solution", despite the fact that it's an elegant and reasonable solution. Right now people that paid and invested time in a character can't play, despite legions of people being AFK all day. There isn't even a guarantee a person could find an open slot on another server. This is really unfortunate, SE's server/production team is really showing their naivete and lack of experience here.I love how they consider a basic "stop clogging our servers for no reason" mechanic as "drastic measures." Half an hour is a more than reasonable time to kick someone off for being AFK. Even if there was more than enough room for everyone to play simultaneously I dont see anything wrong with force kicking someone off the game if they are not actually playing it.
p.s v3.0 here we come......
200 login attempts and counting. Lets call it the login Olympics. I'm so totally considering writing a script that will handle all the login clicking for me lol.
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