Quote Originally Posted by Amenian View Post
That's just a bad solution. Institute an AFK kick timer sure, but only a small fraction of people will even know how to make a movement script and even less of them will bother to do so. It's ridiculous to institute a function that punishes innocent people because they weren't watching a clock to see they needed to make a bronze ingot fast or be booted from the game.
I agree with your standpoint (because who wants to be forced to craft/fight something every 45 minutes...even though for most it just happens to naturally happen lol) but an AFK timer is definitely needed.

45 minutes is way to short imo. I would suggest maybe a 2-3 hour kick. People who are afk for an hr or so just to pick up something or to eat aren't the problem. Its the ones who go to bed/school/work/etc. and will be AFK for hours and hours because they are afraid to log off. I dont know if this is possible but when you haven't been actively doing something (moving, chatting, getting exp, etc.) a pop up box could come up after the 2 hours of inactivity just to make sure you are there. If you dont respond to the pop up box after 60-120 seconds, you get kicked. This way if they cant include chat or moving as 'activity' and RPers/Explores/Market Watchers/etc, who can potentially be unfairly kicked, have a chance to react so they can stay on.

Win-Win no?